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196ba1fc PH |
1 | # Microsoft Visual C++ Generated NMAKE File, Format Version 2.00\r |
2 | # ** DO NOT EDIT **\r | |
3 | \r | |
4 | # TARGTYPE "Win32 (x86) Console Application" 0x0103\r | |
5 | \r | |
6 | !IF "$(CFG)" == ""\r | |
7 | CFG=Win32 Debug\r | |
8 | !MESSAGE No configuration specified. Defaulting to Win32 Debug.\r | |
9 | !ENDIF \r | |
10 | \r | |
11 | !IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug"\r | |
12 | !MESSAGE Invalid configuration "$(CFG)" specified.\r | |
13 | !MESSAGE You can specify a configuration when running NMAKE on this makefile\r | |
14 | !MESSAGE by defining the macro CFG on the command line. For example:\r | |
15 | !MESSAGE \r | |
16 | !MESSAGE NMAKE /f "asm1130.mak" CFG="Win32 Debug"\r | |
17 | !MESSAGE \r | |
18 | !MESSAGE Possible choices for configuration are:\r | |
19 | !MESSAGE \r | |
20 | !MESSAGE "Win32 Release" (based on "Win32 (x86) Console Application")\r | |
21 | !MESSAGE "Win32 Debug" (based on "Win32 (x86) Console Application")\r | |
22 | !MESSAGE \r | |
23 | !ERROR An invalid configuration is specified.\r | |
24 | !ENDIF \r | |
25 | \r | |
26 | ################################################################################\r | |
27 | # Begin Project\r | |
28 | # PROP Target_Last_Scanned "Win32 Debug"\r | |
29 | CPP=cl.exe\r | |
30 | RSC=rc.exe\r | |
31 | \r | |
32 | !IF "$(CFG)" == "Win32 Release"\r | |
33 | \r | |
34 | # PROP BASE Use_MFC 0\r | |
35 | # PROP BASE Use_Debug_Libraries 0\r | |
36 | # PROP BASE Output_Dir "WinRel"\r | |
37 | # PROP BASE Intermediate_Dir "WinRel"\r | |
38 | # PROP Use_MFC 0\r | |
39 | # PROP Use_Debug_Libraries 0\r | |
40 | # PROP Output_Dir "WinRel"\r | |
41 | # PROP Intermediate_Dir "WinRel"\r | |
42 | OUTDIR=.\WinRel\r | |
43 | INTDIR=.\WinRel\r | |
44 | \r | |
45 | ALL : $(OUTDIR)/asm1130.exe $(OUTDIR)/asm1130.bsc\r | |
46 | \r | |
47 | $(OUTDIR) : \r | |
48 | if not exist $(OUTDIR)/nul mkdir $(OUTDIR)\r | |
49 | \r | |
50 | # ADD BASE CPP /nologo /W3 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c\r | |
51 | # ADD CPP /nologo /W3 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c\r | |
52 | CPP_PROJ=/nologo /W3 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE"\\r | |
53 | /FR$(INTDIR)/ /Fp$(OUTDIR)/"asm1130.pch" /Fo$(INTDIR)/ /c \r | |
54 | CPP_OBJS=.\WinRel/\r | |
55 | # ADD BASE RSC /l 0x409 /d "NDEBUG"\r | |
56 | # ADD RSC /l 0x409 /d "NDEBUG"\r | |
57 | BSC32=bscmake.exe\r | |
58 | # ADD BASE BSC32 /nologo\r | |
59 | # ADD BSC32 /nologo\r | |
60 | BSC32_FLAGS=/nologo /o$(OUTDIR)/"asm1130.bsc" \r | |
61 | BSC32_SBRS= \\r | |
62 | $(INTDIR)/asm1130.sbr \\r | |
63 | $(INTDIR)/util_io.sbr\r | |
64 | \r | |
65 | $(OUTDIR)/asm1130.bsc : $(OUTDIR) $(BSC32_SBRS)\r | |
66 | $(BSC32) @<<\r | |
67 | $(BSC32_FLAGS) $(BSC32_SBRS)\r | |
68 | <<\r | |
69 | \r | |
70 | LINK32=link.exe\r | |
71 | # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NOLOGO /SUBSYSTEM:console /MACHINE:I386\r | |
72 | # ADD LINK32 kernel32.lib user32.lib gdi32.lib /NOLOGO /SUBSYSTEM:console /MACHINE:I386\r | |
73 | LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib /NOLOGO /SUBSYSTEM:console\\r | |
74 | /INCREMENTAL:no /PDB:$(OUTDIR)/"asm1130.pdb" /MACHINE:I386\\r | |
75 | /OUT:$(OUTDIR)/"asm1130.exe" \r | |
76 | DEF_FILE=\r | |
77 | LINK32_OBJS= \\r | |
78 | $(INTDIR)/asm1130.obj \\r | |
79 | $(INTDIR)/util_io.obj\r | |
80 | \r | |
81 | $(OUTDIR)/asm1130.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS)\r | |
82 | $(LINK32) @<<\r | |
83 | $(LINK32_FLAGS) $(LINK32_OBJS)\r | |
84 | <<\r | |
85 | \r | |
86 | !ELSEIF "$(CFG)" == "Win32 Debug"\r | |
87 | \r | |
88 | # PROP BASE Use_MFC 0\r | |
89 | # PROP BASE Use_Debug_Libraries 1\r | |
90 | # PROP BASE Output_Dir "WinDebug"\r | |
91 | # PROP BASE Intermediate_Dir "WinDebug"\r | |
92 | # PROP Use_MFC 0\r | |
93 | # PROP Use_Debug_Libraries 1\r | |
94 | # PROP Output_Dir "WinDebug"\r | |
95 | # PROP Intermediate_Dir "WinDebug"\r | |
96 | OUTDIR=.\WinDebug\r | |
97 | INTDIR=.\WinDebug\r | |
98 | \r | |
99 | ALL : $(OUTDIR)/asm1130.exe $(OUTDIR)/asm1130.bsc\r | |
100 | \r | |
101 | $(OUTDIR) : \r | |
102 | if not exist $(OUTDIR)/nul mkdir $(OUTDIR)\r | |
103 | \r | |
104 | # ADD BASE CPP /nologo /W3 /GX /Zi /YX /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c\r | |
105 | # ADD CPP /nologo /W3 /GX /Zi /YX /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c\r | |
106 | CPP_PROJ=/nologo /W3 /GX /Zi /YX /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE"\\r | |
107 | /FR$(INTDIR)/ /Fp$(OUTDIR)/"asm1130.pch" /Fo$(INTDIR)/\\r | |
108 | /Fd$(OUTDIR)/"asm1130.pdb" /c \r | |
109 | CPP_OBJS=.\WinDebug/\r | |
110 | # ADD BASE RSC /l 0x409 /d "_DEBUG"\r | |
111 | # ADD RSC /l 0x409 /d "_DEBUG"\r | |
112 | BSC32=bscmake.exe\r | |
113 | # ADD BASE BSC32 /nologo\r | |
114 | # ADD BSC32 /nologo\r | |
115 | BSC32_FLAGS=/nologo /o$(OUTDIR)/"asm1130.bsc" \r | |
116 | BSC32_SBRS= \\r | |
117 | $(INTDIR)/asm1130.sbr \\r | |
118 | $(INTDIR)/util_io.sbr\r | |
119 | \r | |
120 | $(OUTDIR)/asm1130.bsc : $(OUTDIR) $(BSC32_SBRS)\r | |
121 | $(BSC32) @<<\r | |
122 | $(BSC32_FLAGS) $(BSC32_SBRS)\r | |
123 | <<\r | |
124 | \r | |
125 | LINK32=link.exe\r | |
126 | # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386\r | |
127 | # ADD LINK32 kernel32.lib user32.lib gdi32.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386\r | |
128 | LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib /NOLOGO /SUBSYSTEM:console\\r | |
129 | /INCREMENTAL:yes /PDB:$(OUTDIR)/"asm1130.pdb" /DEBUG /MACHINE:I386\\r | |
130 | /OUT:$(OUTDIR)/"asm1130.exe" \r | |
131 | DEF_FILE=\r | |
132 | LINK32_OBJS= \\r | |
133 | $(INTDIR)/asm1130.obj \\r | |
134 | $(INTDIR)/util_io.obj\r | |
135 | \r | |
136 | $(OUTDIR)/asm1130.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS)\r | |
137 | $(LINK32) @<<\r | |
138 | $(LINK32_FLAGS) $(LINK32_OBJS)\r | |
139 | <<\r | |
140 | \r | |
141 | !ENDIF \r | |
142 | \r | |
143 | .c{$(CPP_OBJS)}.obj:\r | |
144 | $(CPP) $(CPP_PROJ) $< \r | |
145 | \r | |
146 | .cpp{$(CPP_OBJS)}.obj:\r | |
147 | $(CPP) $(CPP_PROJ) $< \r | |
148 | \r | |
149 | .cxx{$(CPP_OBJS)}.obj:\r | |
150 | $(CPP) $(CPP_PROJ) $< \r | |
151 | \r | |
152 | ################################################################################\r | |
153 | # Begin Group "Source Files"\r | |
154 | \r | |
155 | ################################################################################\r | |
156 | # Begin Source File\r | |
157 | \r | |
158 | SOURCE=.\asm1130.c\r | |
159 | \r | |
160 | $(INTDIR)/asm1130.obj : $(SOURCE) $(INTDIR)\r | |
161 | \r | |
162 | # End Source File\r | |
163 | ################################################################################\r | |
164 | # Begin Source File\r | |
165 | \r | |
166 | SOURCE=.\util_io.c\r | |
167 | DEP_UTIL_=\\r | |
168 | .\util_io.h\r | |
169 | \r | |
170 | $(INTDIR)/util_io.obj : $(SOURCE) $(DEP_UTIL_) $(INTDIR)\r | |
171 | \r | |
172 | # End Source File\r | |
173 | # End Group\r | |
174 | # End Project\r | |
175 | ################################################################################\r |