| 1 | /* ibm1130_gui.c: IBM 1130 CPU simulator Console Display\r |
| 2 | *\r |
| 3 | * Based on the SIMH package written by Robert M Supnik\r |
| 4 | *\r |
| 5 | * (C) Copyright 2002, Brian Knittel.\r |
| 6 | * You may freely use this program, but: it offered strictly on an AS-IS, AT YOUR OWN\r |
| 7 | * RISK basis, there is no warranty of fitness for any purpose, and the rest of the\r |
| 8 | * usual yada-yada. Please keep this notice and the copyright in any distributions\r |
| 9 | * or modifications.\r |
| 10 | *\r |
| 11 | * This is not a supported product, but I welcome bug reports and fixes.\r |
| 12 | * Mail to simh@ibm1130.org\r |
| 13 | *\r |
| 14 | * 30-Dec-05 BLK Fixed mask for IAR and SAR register display and added display\r |
| 15 | * of Arithmetic Factor, per Carl Claunch.\r |
| 16 | *\r |
| 17 | * 09-Apr-04 BLK Changed code to use stock windows cursor IDC_HAND if available\r |
| 18 | *\r |
| 19 | * 02-Dec-02 BLK Changed display, added printer and card reader icons\r |
| 20 | * Added drag and drop support for scripts and card decks\r |
| 21 | * Added support for physical card reader and printer (hides icons)\r |
| 22 | *\r |
| 23 | * 17-May-02 BLK Pulled out of ibm1130_cpu.c\r |
| 24 | */\r |
| 25 | \r |
| 26 | /* ------------------------------------------------------------------------\r |
| 27 | * Definitions\r |
| 28 | * ------------------------------------------------------------------------ */\r |
| 29 | \r |
| 30 | #include <stdarg.h>\r |
| 31 | #include <math.h>\r |
| 32 | \r |
| 33 | #include "ibm1130_defs.h"\r |
| 34 | #include "ibm1130res.h"\r |
| 35 | \r |
| 36 | #define UPDATE_BY_TIMER\r |
| 37 | \r |
| 38 | #ifdef UPDATE_BY_TIMER\r |
| 39 | # define UPDATE_INTERVAL 20 /* set to desired number of updates/second */\r |
| 40 | #else\r |
| 41 | # define UPDATE_INTERVAL 5000 /* GUI: set to 100000/f where f = desired updates/second of 1130 time */\r |
| 42 | #endif\r |
| 43 | \r |
| 44 | #define UNIT_V_CR_EMPTY (UNIT_V_UF + 5) /* NOTE: THESE MUST MATCH THE DEFINITION IN ibm1130_cr.c */\r |
| 45 | #define UNIT_CR_EMPTY (1u << UNIT_V_CR_EMPTY)\r |
| 46 | #define UNIT_V_PHYSICAL (UNIT_V_UF + 9)\r |
| 47 | #define UNIT_PHYSICAL (1u << UNIT_V_PHYSICAL)\r |
| 48 | \r |
| 49 | #define UNIT_V_PHYSICAL_PTR (UNIT_V_UF + 10) /* NOTE: THESE MUST MATCH THE DEFINITION IN ibm1130_prt.c */\r |
| 50 | #define UNIT_PHYSICAL_PTR (1u << UNIT_V_PHYSICAL_PTR)\r |
| 51 | \r |
| 52 | /* I think I had it wrong; Program Load actually does start the processor after\r |
| 53 | * reading in the card?\r |
| 54 | */\r |
| 55 | \r |
| 56 | #define PROGRAM_LOAD_STARTS_CPU\r |
| 57 | \r |
| 58 | /* ------------------------------------------------------------------------\r |
| 59 | * Function declarations\r |
| 60 | * ------------------------------------------------------------------------ */\r |
| 61 | \r |
| 62 | t_stat console_reset (DEVICE *dptr);\r |
| 63 | \r |
| 64 | /* ------------------------------------------------------------------------ \r |
| 65 | * Console display - on Windows builds (only) this code displays the 1130 console\r |
| 66 | * and toggle switches. It really enhances the experience.\r |
| 67 | *\r |
| 68 | * Currently, when the IPS throttle is nonzero, I update the display after every\r |
| 69 | * UPDATE_INTERVAL instructions, plus or minus a random amount to avoid aliased\r |
| 70 | * sampling in loops. When UPDATE_INTERVAL is defined as zero, we update every\r |
| 71 | * instruction no matter what the throttle. This makes the simulator too slow\r |
| 72 | * but it's cool and helpful during development.\r |
| 73 | * ------------------------------------------------------------------------ */\r |
| 74 | \r |
| 75 | #define UNIT_V_DISPLAY (UNIT_V_UF + 0)\r |
| 76 | #define UNIT_DISPLAY (1u << UNIT_V_DISPLAY)\r |
| 77 | \r |
| 78 | MTAB console_mod[] = {\r |
| 79 | { UNIT_DISPLAY, 0, "off", "OFF", NULL },\r |
| 80 | { UNIT_DISPLAY, UNIT_DISPLAY, "on", "ON", NULL },\r |
| 81 | { 0 }\r |
| 82 | };\r |
| 83 | \r |
| 84 | UNIT console_unit = {UDATA (NULL, UNIT_DISABLE|UNIT_DISPLAY, 0) };\r |
| 85 | \r |
| 86 | DEVICE console_dev = {\r |
| 87 | "GUI", &console_unit, NULL, console_mod,\r |
| 88 | 1, 16, 16, 1, 16, 16,\r |
| 89 | NULL, NULL, console_reset,\r |
| 90 | NULL, NULL, NULL\r |
| 91 | };\r |
| 92 | \r |
| 93 | /* reset for the "console" display device */\r |
| 94 | \r |
| 95 | extern char *read_line (char *cptr, int size, FILE *stream);\r |
| 96 | extern FILE *sim_log;\r |
| 97 | extern DEVICE *find_unit (char *cptr, UNIT **uptr);\r |
| 98 | \r |
| 99 | extern UNIT cr_unit; /* pointers to 1442 and 1132 (1403) printers */\r |
| 100 | extern UNIT prt_unit;\r |
| 101 | \r |
| 102 | #ifndef GUI_SUPPORT\r |
| 103 | void update_gui (int force) {} /* stubs for non-GUI builds */\r |
| 104 | void forms_check (int set) {}\r |
| 105 | void print_check (int set) {}\r |
| 106 | void keyboard_select (int select) {}\r |
| 107 | void keyboard_selected (int select) {}\r |
| 108 | void disk_ready (int ready) {}\r |
| 109 | void disk_unlocked (int unlocked) {}\r |
| 110 | void gui_run (int running) {} \r |
| 111 | static void init_console_window (void) {}\r |
| 112 | static void destroy_console_window (void) {}\r |
| 113 | \r |
| 114 | t_stat console_reset (DEVICE *dptr) {return SCPE_OK;}\r |
| 115 | void stuff_cmd (char *cmd) {}\r |
| 116 | t_bool stuff_and_wait (char *cmd, int timeout, int delay) {return FALSE;}\r |
| 117 | char *read_cmdline (char *ptr, int size, FILE *stream) {return read_line(ptr, size, stream);}\r |
| 118 | void remark_cmd (char *remark) {printf("%s\n", remark); if (sim_log) fprintf(sim_log, "%s\n", remark);}\r |
| 119 | #else\r |
| 120 | \r |
| 121 | t_stat console_reset (DEVICE *dptr)\r |
| 122 | {\r |
| 123 | if (! sim_gui) {\r |
| 124 | SETBIT(console_unit.flags, UNIT_DIS); /* disable the GUI */\r |
| 125 | CLRBIT(console_unit.flags, UNIT_DISPLAY); /* turn the GUI off */\r |
| 126 | }\r |
| 127 | \r |
| 128 | update_gui(FALSE);\r |
| 129 | return SCPE_OK;\r |
| 130 | }\r |
| 131 | \r |
| 132 | /* scp_panic - report fatal internal programming error */\r |
| 133 | \r |
| 134 | void scp_panic (char *msg)\r |
| 135 | {\r |
| 136 | fprintf(stderr, "%s\n", msg);\r |
| 137 | exit(1);\r |
| 138 | }\r |
| 139 | \r |
| 140 | #ifdef _WIN32\r |
| 141 | /* only _WIN32 is defined right now */\r |
| 142 | \r |
| 143 | #include <windows.h>\r |
| 144 | \r |
| 145 | #define BUTTON_WIDTH 90\r |
| 146 | #define BUTTON_HEIGHT 50\r |
| 147 | \r |
| 148 | #define IDC_KEYBOARD_SELECT 0\r |
| 149 | #define IDC_DISK_UNLOCK 1\r |
| 150 | #define IDC_RUN 2\r |
| 151 | #define IDC_PARITY_CHECK 3\r |
| 152 | #define IDC_UNUSED 4\r |
| 153 | #define IDC_FILE_READY 5\r |
| 154 | #define IDC_FORMS_CHECK 6\r |
| 155 | #define IDC_POWER_ON 7\r |
| 156 | #define IDC_POWER 8\r |
| 157 | #define IDC_PROGRAM_START 9\r |
| 158 | #define IDC_PROGRAM_STOP 10\r |
| 159 | #define IDC_LOAD_IAR 11\r |
| 160 | #define IDC_KEYBOARD 12\r |
| 161 | #define IDC_IMM_STOP 13\r |
| 162 | #define IDC_RESET 14\r |
| 163 | #define IDC_PROGRAM_LOAD 15\r |
| 164 | \r |
| 165 | #define IDC_TEAR 16 /* standard button */\r |
| 166 | #define IDC_1442 17 /* device images */\r |
| 167 | #define IDC_1132 18\r |
| 168 | \r |
| 169 | #define LAMPTIME 500 /* 500 msec delay on updating */\r |
| 170 | #define FLASH_TIMER_ID 1\r |
| 171 | #define UPDATE_TIMER_ID 2\r |
| 172 | \r |
| 173 | #define RUNSWITCH_X 689 /* center of the run mode switch dial */\r |
| 174 | #define RUNSWITCH_Y 107\r |
| 175 | #define TOGGLES_X 122 /* left edge of series of toggle switches */\r |
| 176 | \r |
| 177 | #define TXTBOX_X 200 /* text labels showing attached devices */\r |
| 178 | #define TXTBOX_Y 300\r |
| 179 | #define TXTBOX_WIDTH 195\r |
| 180 | #define TXTBOX_HEIGHT 12\r |
| 181 | \r |
| 182 | static BOOL class_defined = FALSE;\r |
| 183 | static HWND hConsoleWnd = NULL;\r |
| 184 | static HBITMAP hBitmap = NULL;\r |
| 185 | static HFONT hFont = NULL;\r |
| 186 | static HFONT hBtnFont = NULL;\r |
| 187 | static HFONT hTinyFont = NULL;\r |
| 188 | static HBRUSH hbLampOut = NULL;\r |
| 189 | static HBRUSH hbWhite = NULL;\r |
| 190 | static HBRUSH hbBlack = NULL;\r |
| 191 | static HBRUSH hbGray = NULL;\r |
| 192 | static HPEN hSwitchPen = NULL;\r |
| 193 | static HPEN hWhitePen = NULL;\r |
| 194 | static HPEN hBlackPen = NULL;\r |
| 195 | static HPEN hLtGreyPen = NULL;\r |
| 196 | static HPEN hGreyPen = NULL;\r |
| 197 | static HPEN hDkGreyPen = NULL;\r |
| 198 | static int hUpdateTimer = 0;\r |
| 199 | static int hFlashTimer = 0;\r |
| 200 | \r |
| 201 | static HCURSOR hcArrow = NULL;\r |
| 202 | static HCURSOR hcHand = NULL;\r |
| 203 | static HINSTANCE hInstance;\r |
| 204 | static HDC hCDC = NULL;\r |
| 205 | static char szConsoleClassName[] = "1130CONSOLE";\r |
| 206 | static DWORD PumpID = 0;\r |
| 207 | static HANDLE hPump = INVALID_HANDLE_VALUE;\r |
| 208 | static int bmwid, bmht;\r |
| 209 | static HANDLE hbm1442_full, hbm1442_empty, hbm1442_eof, hbm1442_middle;\r |
| 210 | static HANDLE hbm1132_full, hbm1132_empty;\r |
| 211 | \r |
| 212 | static struct tag_btn {\r |
| 213 | int x, y, wx, wy;\r |
| 214 | char *txt;\r |
| 215 | BOOL pushable, state;\r |
| 216 | COLORREF clr;\r |
| 217 | HBRUSH hbrLit, hbrDark;\r |
| 218 | HWND hBtn;\r |
| 219 | BOOL subclassed;\r |
| 220 | \r |
| 221 | } btn[] = {\r |
| 222 | 0, 0, BUTTON_WIDTH, BUTTON_HEIGHT, "KEYBOARD\nSELECT", FALSE, FALSE, RGB(255,255,180), NULL, NULL, NULL, TRUE,\r |
| 223 | 0, 1, BUTTON_WIDTH, BUTTON_HEIGHT, "DISK\nUNLOCK", FALSE, TRUE, RGB(255,255,180), NULL, NULL, NULL, TRUE,\r |
| 224 | 0, 2, BUTTON_WIDTH, BUTTON_HEIGHT, "RUN", FALSE, FALSE, RGB(0,255,0), NULL, NULL, NULL, TRUE,\r |
| 225 | 0, 3, BUTTON_WIDTH, BUTTON_HEIGHT, "PARITY\nCHECK", FALSE, FALSE, RGB(255,0,0), NULL, NULL, NULL, TRUE,\r |
| 226 | \r |
| 227 | 1, 0, BUTTON_WIDTH, BUTTON_HEIGHT, "", FALSE, FALSE, RGB(255,255,180), NULL, NULL, NULL, TRUE,\r |
| 228 | 1, 1, BUTTON_WIDTH, BUTTON_HEIGHT, "FILE\nREADY", FALSE, FALSE, RGB(0,255,0), NULL, NULL, NULL, TRUE,\r |
| 229 | 1, 2, BUTTON_WIDTH, BUTTON_HEIGHT, "FORMS\nCHECK", FALSE, FALSE, RGB(255,255,0), NULL, NULL, NULL, TRUE,\r |
| 230 | 1, 3, BUTTON_WIDTH, BUTTON_HEIGHT, "POWER\nON", FALSE, TRUE, RGB(255,255,180), NULL, NULL, NULL, TRUE,\r |
| 231 | \r |
| 232 | 2, 0, BUTTON_WIDTH, BUTTON_HEIGHT, "POWER", TRUE, FALSE, RGB(255,255,180), NULL, NULL, NULL, TRUE,\r |
| 233 | 2, 1, BUTTON_WIDTH, BUTTON_HEIGHT, "PROGRAM\nSTART", TRUE, FALSE, RGB(0,255,0), NULL, NULL, NULL, TRUE,\r |
| 234 | 2, 2, BUTTON_WIDTH, BUTTON_HEIGHT, "PROGRAM\nSTOP", TRUE, FALSE, RGB(255,0,0), NULL, NULL, NULL, TRUE,\r |
| 235 | 2, 3, BUTTON_WIDTH, BUTTON_HEIGHT, "LOAD\nIAR", TRUE, FALSE, RGB(0,0,255), NULL, NULL, NULL, TRUE,\r |
| 236 | \r |
| 237 | 3, 0, BUTTON_WIDTH, BUTTON_HEIGHT, "KEYBOARD", TRUE, FALSE, RGB(255,255,180), NULL, NULL, NULL, TRUE,\r |
| 238 | 3, 1, BUTTON_WIDTH, BUTTON_HEIGHT, "IMM\nSTOP", TRUE, FALSE, RGB(255,0,0), NULL, NULL, NULL, TRUE,\r |
| 239 | 3, 2, BUTTON_WIDTH, BUTTON_HEIGHT, "CHECK\nRESET", TRUE, FALSE, RGB(0,0,255), NULL, NULL, NULL, TRUE,\r |
| 240 | 3, 3, BUTTON_WIDTH, BUTTON_HEIGHT, "PROGRAM\nLOAD", TRUE, FALSE, RGB(0,0,255), NULL, NULL, NULL, TRUE,\r |
| 241 | \r |
| 242 | TXTBOX_X+40, TXTBOX_Y+25, 35, 12, "Tear", TRUE, FALSE, 0, NULL, NULL, NULL, FALSE,\r |
| 243 | 635, 238, 110, 110, "EMPTY_1442", TRUE, FALSE, 0, NULL, NULL, NULL, FALSE,\r |
| 244 | 635, 366, 110, 110, "EMPTY_1132", TRUE, FALSE, 0, NULL, NULL, NULL, FALSE,\r |
| 245 | };\r |
| 246 | #define NBUTTONS (sizeof(btn) / sizeof(btn[0]))\r |
| 247 | \r |
| 248 | #define STATE_1442_EMPTY 0 /* no cards (no file attached) */\r |
| 249 | #define STATE_1442_FULL 1 /* cards in hopper (file attached at BOF) */\r |
| 250 | #define STATE_1442_MIDDLE 2 /* cards in hopper and stacker (file attached, neither EOF nor BOF) */\r |
| 251 | #define STATE_1442_EOF 3 /* cards in stacker (file attached, at EOF) */\r |
| 252 | #define STATE_1442_HIDDEN 4 /* simulator is attached to physical card reader */\r |
| 253 | \r |
| 254 | #define STATE_1132_EMPTY 0 /* no paper hanging out of printer */\r |
| 255 | #define STATE_1132_FULL 1 /* paper hanging out of printer */\r |
| 256 | #define STATE_1132_HIDDEN 2 /* printer is attached to physical printer */\r |
| 257 | \r |
| 258 | static struct tag_txtbox {\r |
| 259 | int x, y;\r |
| 260 | char *txt;\r |
| 261 | char *unitname;\r |
| 262 | int idctrl;\r |
| 263 | } txtbox[] = {\r |
| 264 | TXTBOX_X, TXTBOX_Y, "Card Reader", "CR", -1,\r |
| 265 | TXTBOX_X, TXTBOX_Y+ 25, "Printer", "PRT", IDC_1132,\r |
| 266 | TXTBOX_X, TXTBOX_Y+ 50, "Disk 1", "DSK0", -1,\r |
| 267 | TXTBOX_X, TXTBOX_Y+ 75, "Disk 2", "DSK1", -1,\r |
| 268 | TXTBOX_X, TXTBOX_Y+100, "Disk 3", "DSK2", -1,\r |
| 269 | TXTBOX_X, TXTBOX_Y+125, "Disk 4", "DSK3", -1,\r |
| 270 | TXTBOX_X, TXTBOX_Y+150, "Disk 5", "DSK4", -1,\r |
| 271 | };\r |
| 272 | #define NTXTBOXES (sizeof(txtbox) / sizeof(txtbox[0]))\r |
| 273 | \r |
| 274 | #define TXTBOX_BOTTOM (TXTBOX_Y+150)\r |
| 275 | \r |
| 276 | static void init_console_window (void);\r |
| 277 | static void destroy_console_window (void);\r |
| 278 | LRESULT CALLBACK ConsoleWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);\r |
| 279 | static DWORD WINAPI Pump (LPVOID arg);\r |
| 280 | static void accept_dropped_file (HANDLE hDrop);\r |
| 281 | static void tear_printer (void);\r |
| 282 | \r |
| 283 | #define NIXOBJECT(hObj) if (hObj != NULL) {DeleteObject(hObj); hObj = NULL;}\r |
| 284 | \r |
| 285 | /* ------------------------------------------------------------------------ \r |
| 286 | * init_console_window - display the 1130 console. Actually just creates a thread \r |
| 287 | * to run the Pump routine which does the actual work.\r |
| 288 | * ------------------------------------------------------------------------ */\r |
| 289 | \r |
| 290 | static void init_console_window (void)\r |
| 291 | {\r |
| 292 | static BOOL did_atexit = FALSE;\r |
| 293 | \r |
| 294 | if (hConsoleWnd != NULL)\r |
| 295 | return;\r |
| 296 | \r |
| 297 | if (PumpID == 0)\r |
| 298 | hPump = CreateThread(NULL, 0, Pump, 0, 0, &PumpID);\r |
| 299 | \r |
| 300 | if (! did_atexit) {\r |
| 301 | atexit(destroy_console_window);\r |
| 302 | did_atexit = TRUE;\r |
| 303 | }\r |
| 304 | }\r |
| 305 | \r |
| 306 | /* ------------------------------------------------------------------------ \r |
| 307 | * destroy_console_window - delete GDI objects.\r |
| 308 | * ------------------------------------------------------------------------ */\r |
| 309 | \r |
| 310 | static void destroy_console_window (void)\r |
| 311 | {\r |
| 312 | int i;\r |
| 313 | \r |
| 314 | if (hConsoleWnd != NULL)\r |
| 315 | SendMessage(hConsoleWnd, WM_CLOSE, 0, 0); /* cross thread call is OK */\r |
| 316 | \r |
| 317 | if (hPump != INVALID_HANDLE_VALUE) { /* this is not the most graceful way to do it */\r |
| 318 | TerminateThread(hPump, 0);\r |
| 319 | hPump = INVALID_HANDLE_VALUE;\r |
| 320 | PumpID = 0;\r |
| 321 | hConsoleWnd = NULL;\r |
| 322 | }\r |
| 323 | if (hCDC != NULL) {\r |
| 324 | DeleteDC(hCDC);\r |
| 325 | hCDC = NULL;\r |
| 326 | }\r |
| 327 | \r |
| 328 | NIXOBJECT(hBitmap)\r |
| 329 | NIXOBJECT(hbLampOut)\r |
| 330 | NIXOBJECT(hFont)\r |
| 331 | NIXOBJECT(hBtnFont);\r |
| 332 | NIXOBJECT(hTinyFont);\r |
| 333 | NIXOBJECT(hcHand)\r |
| 334 | NIXOBJECT(hSwitchPen)\r |
| 335 | NIXOBJECT(hLtGreyPen)\r |
| 336 | NIXOBJECT(hGreyPen)\r |
| 337 | NIXOBJECT(hDkGreyPen)\r |
| 338 | \r |
| 339 | for (i = 0; i < NBUTTONS; i++) {\r |
| 340 | NIXOBJECT(btn[i].hbrLit);\r |
| 341 | NIXOBJECT(btn[i].hbrDark);\r |
| 342 | }\r |
| 343 | \r |
| 344 | /* if (class_defined) {\r |
| 345 | UnregisterClass(hInstance, szConsoleClassName);\r |
| 346 | class_defined = FALSE;\r |
| 347 | }\r |
| 348 | */\r |
| 349 | }\r |
| 350 | \r |
| 351 | /* ------------------------------------------------------------------------ \r |
| 352 | * these variables hold the displayed versions of the system registers \r |
| 353 | * ------------------------------------------------------------------------ */\r |
| 354 | \r |
| 355 | static int shown_iar = 0, shown_sar = 0, shown_sbr = 0, shown_afr = 0, shown_acc = 0, shown_ext = 0;\r |
| 356 | static int shown_op = 0, shown_tag = 0, shown_irq = 0, shown_ccc = 0, shown_cnd = 0, shown_wait = 0;\r |
| 357 | static int shown_ces = 0, shown_arf = 0, shown_runmode = MODE_RUN;\r |
| 358 | static int CND;\r |
| 359 | \r |
| 360 | /* ------------------------------------------------------------------------ \r |
| 361 | * RedrawRegion - mark a region for redrawing without background erase\r |
| 362 | * ------------------------------------------------------------------------ */\r |
| 363 | \r |
| 364 | static void RedrawRegion (HWND hWnd, int left, int top, int right, int bottom)\r |
| 365 | {\r |
| 366 | RECT r;\r |
| 367 | \r |
| 368 | r.left = left;\r |
| 369 | r.top = top;\r |
| 370 | r.right = right;\r |
| 371 | r.bottom = bottom;\r |
| 372 | \r |
| 373 | InvalidateRect(hWnd, &r, FALSE);\r |
| 374 | }\r |
| 375 | \r |
| 376 | /* ------------------------------------------------------------------------ \r |
| 377 | * RepaintRegion - mark a region for redrawing with background erase\r |
| 378 | * ------------------------------------------------------------------------ */\r |
| 379 | \r |
| 380 | static void RepaintRegion (HWND hWnd, int left, int top, int right, int bottom)\r |
| 381 | {\r |
| 382 | RECT r;\r |
| 383 | \r |
| 384 | r.left = left;\r |
| 385 | r.top = top;\r |
| 386 | r.right = right;\r |
| 387 | r.bottom = bottom;\r |
| 388 | \r |
| 389 | InvalidateRect(hWnd, &r, TRUE);\r |
| 390 | }\r |
| 391 | \r |
| 392 | /* ------------------------------------------------------------------------ \r |
| 393 | * update_gui - sees if anything on the console display has changed, and invalidates \r |
| 394 | * the changed regions. Then it calls UpdateWindow to force an immediate repaint. This\r |
| 395 | * function (update_gui) should probably not be called every time through the main\r |
| 396 | * instruction loop but it should be called at least whenever wait_state or int_req change, and then\r |
| 397 | * every so many instructions. It's also called after every simh command so manual changes are\r |
| 398 | * reflected instantly.\r |
| 399 | * ------------------------------------------------------------------------ */\r |
| 400 | \r |
| 401 | void update_gui (BOOL force)\r |
| 402 | { \r |
| 403 | int i;\r |
| 404 | BOOL state;\r |
| 405 | static int in_here = FALSE;\r |
| 406 | static int32 displayed = 0;\r |
| 407 | RECT xin;\r |
| 408 | \r |
| 409 | if ((int32)(console_unit.flags & UNIT_DISPLAY) != displayed) { /* setting has changed */\r |
| 410 | displayed = console_unit.flags & UNIT_DISPLAY;\r |
| 411 | if (displayed)\r |
| 412 | init_console_window();\r |
| 413 | else\r |
| 414 | destroy_console_window();\r |
| 415 | }\r |
| 416 | \r |
| 417 | if (hConsoleWnd == NULL)\r |
| 418 | return;\r |
| 419 | \r |
| 420 | GUI_BEGIN_CRITICAL_SECTION /* only one thread at a time, please */\r |
| 421 | if (in_here) {\r |
| 422 | GUI_END_CRITICAL_SECTION\r |
| 423 | return;\r |
| 424 | }\r |
| 425 | in_here = TRUE;\r |
| 426 | GUI_END_CRITICAL_SECTION\r |
| 427 | \r |
| 428 | CND = 0; /* combine carry and V as two bits */\r |
| 429 | if (C)\r |
| 430 | CND |= 2;\r |
| 431 | if (V)\r |
| 432 | CND |= 1;\r |
| 433 | \r |
| 434 | int_lamps |= int_req;\r |
| 435 | if (ipl >= 0)\r |
| 436 | int_lamps |= (0x20 >> ipl);\r |
| 437 | \r |
| 438 | if (RUNMODE == MODE_LOAD)\r |
| 439 | SBR = CES; /* in load mode, SBR follows the console switches */\r |
| 440 | \r |
| 441 | if (IAR != shown_iar)\r |
| 442 | {shown_iar = IAR; RedrawRegion(hConsoleWnd, 75, 8, 364, 32);} /* lamps: don't bother erasing bkgnd */\r |
| 443 | if (SAR != shown_sar)\r |
| 444 | {shown_sar = SAR; RedrawRegion(hConsoleWnd, 75, 42, 364, 65);}\r |
| 445 | if (ARF != shown_arf)\r |
| 446 | {shown_arf = ARF; RedrawRegion(hConsoleWnd, 75, 114, 364, 136);}\r |
| 447 | if (ACC != shown_acc)\r |
| 448 | {shown_acc = ACC; RedrawRegion(hConsoleWnd, 75, 141, 364, 164);}\r |
| 449 | if (EXT != shown_ext)\r |
| 450 | {shown_ext = EXT; RedrawRegion(hConsoleWnd, 75, 174, 364, 197);}\r |
| 451 | if (SBR != shown_sbr)\r |
| 452 | {shown_sbr = SBR; RedrawRegion(hConsoleWnd, 75, 77, 364, 97);}\r |
| 453 | if (OP != shown_op) \r |
| 454 | {shown_op = OP; RedrawRegion(hConsoleWnd, 501, 8, 595, 32);}\r |
| 455 | if (TAG != shown_tag)\r |
| 456 | {shown_tag = TAG; RedrawRegion(hConsoleWnd, 501, 77, 595, 97);}\r |
| 457 | \r |
| 458 | if (int_lamps != shown_irq)\r |
| 459 | {shown_irq = int_lamps; RedrawRegion(hConsoleWnd, 501, 108, 595, 130);}\r |
| 460 | \r |
| 461 | if (CCC != shown_ccc)\r |
| 462 | {shown_ccc = CCC; RedrawRegion(hConsoleWnd, 501, 141, 595, 164);}\r |
| 463 | if (CND != shown_cnd)\r |
| 464 | {shown_cnd = CND; RedrawRegion(hConsoleWnd, 501, 174, 595, 197);}\r |
| 465 | if ((wait_state|wait_lamp) != shown_wait)\r |
| 466 | {shown_wait= (wait_state|wait_lamp); RedrawRegion(hConsoleWnd, 380, 77, 414, 97);}\r |
| 467 | if (CES != shown_ces)\r |
| 468 | {shown_ces = CES; RepaintRegion(hConsoleWnd, TOGGLES_X-7, 230, TOGGLES_X+360, 275);} /* console entry sw: do erase bkgnd */\r |
| 469 | if (RUNMODE != shown_runmode)\r |
| 470 | {shown_runmode = RUNMODE;RepaintRegion(hConsoleWnd, RUNSWITCH_X-50, RUNSWITCH_Y-50, RUNSWITCH_X+50, RUNSWITCH_Y+50);}\r |
| 471 | \r |
| 472 | int_lamps = 0;\r |
| 473 | \r |
| 474 | /* this loop works with lamp buttons that are calculated on-the-fly only */\r |
| 475 | for (i = 0; i < NBUTTONS; i++) {\r |
| 476 | if (btn[i].pushable)\r |
| 477 | continue;\r |
| 478 | \r |
| 479 | switch (i) {\r |
| 480 | case IDC_RUN:\r |
| 481 | state = hFlashTimer || (running && ! wait_state);\r |
| 482 | break;\r |
| 483 | \r |
| 484 | /* this button is always off\r |
| 485 | case IDC_PARITY_CHECK\r |
| 486 | */\r |
| 487 | \r |
| 488 | /* these buttons are enabled/disabled directly\r |
| 489 | case IDC_POWER_ON:\r |
| 490 | case IDC_FILE_READY:\r |
| 491 | case IDC_FORMS_CHECK:\r |
| 492 | case IDC_KEYBOARD_SELECT:\r |
| 493 | case IDC_DISK_UNLOCK:\r |
| 494 | */\r |
| 495 | default:\r |
| 496 | continue;\r |
| 497 | }\r |
| 498 | \r |
| 499 | if (state != btn[i].state) { /* state has changed */\r |
| 500 | EnableWindow(btn[i].hBtn, state);\r |
| 501 | btn[i].state = state;\r |
| 502 | }\r |
| 503 | }\r |
| 504 | \r |
| 505 | if (force) { /* if force flag is set, update text region */\r |
| 506 | SetRect(&xin, TXTBOX_X, TXTBOX_Y, TXTBOX_X+TXTBOX_WIDTH, TXTBOX_BOTTOM+2*TXTBOX_HEIGHT);\r |
| 507 | InvalidateRect(hConsoleWnd, &xin, TRUE);\r |
| 508 | }\r |
| 509 | \r |
| 510 | state = ((cr_unit.flags & UNIT_ATT) == 0) ? STATE_1442_EMPTY :\r |
| 511 | (cr_unit.flags & UNIT_PHYSICAL) ? STATE_1442_HIDDEN :\r |
| 512 | (cr_unit.flags & UNIT_CR_EMPTY) ? STATE_1442_EOF : \r |
| 513 | cr_unit.pos ? STATE_1442_MIDDLE :\r |
| 514 | STATE_1442_FULL;\r |
| 515 | \r |
| 516 | if (state != btn[IDC_1442].state) {\r |
| 517 | if (state == STATE_1442_HIDDEN)\r |
| 518 | ShowWindow(btn[IDC_1442].hBtn, SW_HIDE);\r |
| 519 | else {\r |
| 520 | if (btn[IDC_1442].state == STATE_1442_HIDDEN)\r |
| 521 | ShowWindow(btn[IDC_1442].hBtn, SW_SHOWNA);\r |
| 522 | \r |
| 523 | SendMessage(btn[IDC_1442].hBtn, STM_SETIMAGE, IMAGE_BITMAP,\r |
| 524 | (LPARAM) (\r |
| 525 | (state == STATE_1442_FULL) ? hbm1442_full :\r |
| 526 | (state == STATE_1442_MIDDLE) ? hbm1442_middle : \r |
| 527 | (state == STATE_1442_EOF) ? hbm1442_eof :\r |
| 528 | hbm1442_empty));\r |
| 529 | }\r |
| 530 | \r |
| 531 | btn[IDC_1442].state = state;\r |
| 532 | }\r |
| 533 | \r |
| 534 | state = ((prt_unit.flags & UNIT_ATT) == 0) ? STATE_1132_EMPTY :\r |
| 535 | (prt_unit.flags & UNIT_PHYSICAL_PTR) ? STATE_1132_HIDDEN :\r |
| 536 | prt_unit.pos ? STATE_1132_FULL :\r |
| 537 | STATE_1132_EMPTY;\r |
| 538 | \r |
| 539 | if (state != btn[IDC_1132].state) {\r |
| 540 | if (state == STATE_1132_HIDDEN)\r |
| 541 | ShowWindow(btn[IDC_1132].hBtn, SW_HIDE);\r |
| 542 | else {\r |
| 543 | if (btn[IDC_1132].state == STATE_1132_HIDDEN)\r |
| 544 | ShowWindow(btn[IDC_1132].hBtn, SW_SHOWNA);\r |
| 545 | \r |
| 546 | SendMessage(btn[IDC_1132].hBtn, STM_SETIMAGE, IMAGE_BITMAP,\r |
| 547 | (LPARAM) (\r |
| 548 | (state == STATE_1132_FULL) ? hbm1132_full : hbm1132_empty));\r |
| 549 | }\r |
| 550 | \r |
| 551 | btn[IDC_1132].state = state;\r |
| 552 | }\r |
| 553 | \r |
| 554 | in_here = FALSE;\r |
| 555 | }\r |
| 556 | \r |
| 557 | WNDPROC oldButtonProc = NULL;\r |
| 558 | \r |
| 559 | /* ------------------------------------------------------------------------ \r |
| 560 | * ------------------------------------------------------------------------ */\r |
| 561 | \r |
| 562 | LRESULT CALLBACK ButtonProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)\r |
| 563 | {\r |
| 564 | int i;\r |
| 565 | \r |
| 566 | i = GetWindowLong(hWnd, GWL_ID);\r |
| 567 | \r |
| 568 | if (! btn[i].pushable) {\r |
| 569 | if (uMsg == WM_LBUTTONDOWN || uMsg == WM_LBUTTONUP || uMsg == WM_LBUTTONDBLCLK)\r |
| 570 | return 0;\r |
| 571 | \r |
| 572 | if (uMsg == WM_CHAR)\r |
| 573 | if ((TCHAR) wParam == ' ')\r |
| 574 | return 0;\r |
| 575 | }\r |
| 576 | \r |
| 577 | return CallWindowProc(oldButtonProc, hWnd, uMsg, wParam, lParam);\r |
| 578 | }\r |
| 579 | \r |
| 580 | /* ------------------------------------------------------------------------ \r |
| 581 | * ------------------------------------------------------------------------ */\r |
| 582 | \r |
| 583 | static int occurs (char *txt, char ch)\r |
| 584 | {\r |
| 585 | int count = 0;\r |
| 586 | \r |
| 587 | while (*txt)\r |
| 588 | if (*txt++ == ch)\r |
| 589 | count++;\r |
| 590 | \r |
| 591 | return count;\r |
| 592 | }\r |
| 593 | \r |
| 594 | /* ------------------------------------------------------------------------ \r |
| 595 | * turns out to get properly colored buttons you have to paint them yourself. Sheesh.\r |
| 596 | * On the plus side, this lets do a better job of aligning the button text than\r |
| 597 | * the button would by itself.\r |
| 598 | * ------------------------------------------------------------------------ */\r |
| 599 | \r |
| 600 | void PaintButton (LPDRAWITEMSTRUCT dis)\r |
| 601 | {\r |
| 602 | int i = dis->CtlID, nc, nlines, x, y, dy;\r |
| 603 | BOOL down = dis->itemState & ODS_SELECTED;\r |
| 604 | HPEN hOldPen;\r |
| 605 | HFONT hOldFont;\r |
| 606 | UINT oldAlign;\r |
| 607 | COLORREF oldBk;\r |
| 608 | char *txt, *tstart;\r |
| 609 | \r |
| 610 | if (! BETWEEN(i, 0, NBUTTONS-1))\r |
| 611 | return;\r |
| 612 | \r |
| 613 | if (! btn[i].subclassed)\r |
| 614 | return;\r |
| 615 | \r |
| 616 | FillRect(dis->hDC, &dis->rcItem, ((btn[i].pushable || power) && IsWindowEnabled(btn[i].hBtn)) ? btn[i].hbrLit : btn[i].hbrDark);\r |
| 617 | \r |
| 618 | if (! btn[i].pushable) {\r |
| 619 | hOldPen = SelectObject(dis->hDC, hBlackPen);\r |
| 620 | MoveToEx(dis->hDC, dis->rcItem.left, dis->rcItem.top, NULL);\r |
| 621 | LineTo(dis->hDC, dis->rcItem.right-1, dis->rcItem.top);\r |
| 622 | LineTo(dis->hDC, dis->rcItem.right-1, dis->rcItem.bottom-1);\r |
| 623 | LineTo(dis->hDC, dis->rcItem.left, dis->rcItem.bottom-1);\r |
| 624 | LineTo(dis->hDC, dis->rcItem.left, dis->rcItem.top);\r |
| 625 | }\r |
| 626 | else if (down) {\r |
| 627 | /* do the three-D thing */\r |
| 628 | hOldPen = SelectObject(dis->hDC, hDkGreyPen);\r |
| 629 | MoveToEx(dis->hDC, dis->rcItem.left, dis->rcItem.bottom-2, NULL);\r |
| 630 | LineTo(dis->hDC, dis->rcItem.left, dis->rcItem.top);\r |
| 631 | LineTo(dis->hDC, dis->rcItem.right-1, dis->rcItem.top);\r |
| 632 | \r |
| 633 | SelectObject(dis->hDC, hWhitePen);\r |
| 634 | MoveToEx(dis->hDC, dis->rcItem.left, dis->rcItem.bottom-1, NULL);\r |
| 635 | LineTo(dis->hDC, dis->rcItem.right-1, dis->rcItem.bottom-1);\r |
| 636 | LineTo(dis->hDC, dis->rcItem.right-1, dis->rcItem.top);\r |
| 637 | \r |
| 638 | SelectObject(dis->hDC, hGreyPen);\r |
| 639 | MoveToEx(dis->hDC, dis->rcItem.left+1, dis->rcItem.bottom-3, NULL);\r |
| 640 | LineTo(dis->hDC, dis->rcItem.left+1, dis->rcItem.top+1);\r |
| 641 | LineTo(dis->hDC, dis->rcItem.right-3, dis->rcItem.top+1);\r |
| 642 | }\r |
| 643 | else {\r |
| 644 | hOldPen = SelectObject(dis->hDC, hWhitePen);\r |
| 645 | MoveToEx(dis->hDC, dis->rcItem.left, dis->rcItem.bottom-2, NULL);\r |
| 646 | LineTo(dis->hDC, dis->rcItem.left, dis->rcItem.top);\r |
| 647 | LineTo(dis->hDC, dis->rcItem.right-1, dis->rcItem.top);\r |
| 648 | \r |
| 649 | SelectObject(dis->hDC, hDkGreyPen);\r |
| 650 | MoveToEx(dis->hDC, dis->rcItem.left, dis->rcItem.bottom-1, NULL);\r |
| 651 | LineTo(dis->hDC, dis->rcItem.right-1, dis->rcItem.bottom-1);\r |
| 652 | LineTo(dis->hDC, dis->rcItem.right-1, dis->rcItem.top);\r |
| 653 | \r |
| 654 | SelectObject(dis->hDC, hGreyPen);\r |
| 655 | MoveToEx(dis->hDC, dis->rcItem.left+1, dis->rcItem.bottom-2, NULL);\r |
| 656 | LineTo(dis->hDC, dis->rcItem.right-2, dis->rcItem.bottom-2);\r |
| 657 | LineTo(dis->hDC, dis->rcItem.right-2, dis->rcItem.top+1);\r |
| 658 | }\r |
| 659 | \r |
| 660 | SelectObject(dis->hDC, hOldPen);\r |
| 661 | \r |
| 662 | hOldFont = SelectObject(dis->hDC, hBtnFont);\r |
| 663 | oldAlign = SetTextAlign(dis->hDC, TA_CENTER|TA_TOP);\r |
| 664 | oldBk = SetBkMode(dis->hDC, TRANSPARENT);\r |
| 665 | \r |
| 666 | txt = btn[i].txt;\r |
| 667 | nlines = occurs(txt, '\n')+1;\r |
| 668 | x = (dis->rcItem.left + dis->rcItem.right) / 2;\r |
| 669 | y = (dis->rcItem.top + dis->rcItem.bottom) / 2;\r |
| 670 | \r |
| 671 | dy = 14;\r |
| 672 | y = y - (nlines*dy)/2;\r |
| 673 | \r |
| 674 | if (down) {\r |
| 675 | x += 1;\r |
| 676 | y += 1;\r |
| 677 | }\r |
| 678 | \r |
| 679 | for (;;) {\r |
| 680 | for (nc = 0, tstart = txt; *txt && *txt != '\n'; txt++, nc++)\r |
| 681 | ;\r |
| 682 | \r |
| 683 | TextOut(dis->hDC, x, y, tstart, nc);\r |
| 684 | \r |
| 685 | if (*txt == '\0')\r |
| 686 | break;\r |
| 687 | \r |
| 688 | txt++;\r |
| 689 | y += dy;\r |
| 690 | }\r |
| 691 | \r |
| 692 | SetTextAlign(dis->hDC, oldAlign);\r |
| 693 | SetBkMode(dis->hDC, oldBk);\r |
| 694 | SelectObject(dis->hDC, hOldFont);\r |
| 695 | }\r |
| 696 | \r |
| 697 | /* ------------------------------------------------------------------------ \r |
| 698 | * ------------------------------------------------------------------------ */\r |
| 699 | \r |
| 700 | HWND CreateSubclassedButton (HWND hwParent, int i)\r |
| 701 | {\r |
| 702 | HWND hBtn;\r |
| 703 | int x, y;\r |
| 704 | int r, g, b;\r |
| 705 | \r |
| 706 | y = bmht - (4*BUTTON_HEIGHT) + BUTTON_HEIGHT * btn[i].y;\r |
| 707 | x = (btn[i].x < 2) ? (btn[i].x*BUTTON_WIDTH) : (598 - (4-btn[i].x)*BUTTON_WIDTH);\r |
| 708 | \r |
| 709 | if ((hBtn = CreateWindow("BUTTON", btn[i].txt, WS_CHILD|WS_VISIBLE|BS_CENTER|BS_MULTILINE|BS_OWNERDRAW,\r |
| 710 | x, y, BUTTON_WIDTH, BUTTON_HEIGHT, hwParent, (HMENU) i, hInstance, NULL)) == NULL)\r |
| 711 | return NULL;\r |
| 712 | \r |
| 713 | btn[i].hBtn = hBtn;\r |
| 714 | \r |
| 715 | if (oldButtonProc == NULL)\r |
| 716 | oldButtonProc = (WNDPROC) GetWindowLong(hBtn, GWL_WNDPROC);\r |
| 717 | \r |
| 718 | btn[i].hbrLit = CreateSolidBrush(btn[i].clr);\r |
| 719 | \r |
| 720 | if (! btn[i].pushable) {\r |
| 721 | r = GetRValue(btn[i].clr) / 4;\r |
| 722 | g = GetGValue(btn[i].clr) / 4;\r |
| 723 | b = GetBValue(btn[i].clr) / 4;\r |
| 724 | \r |
| 725 | btn[i].hbrDark = CreateSolidBrush(RGB(r,g,b));\r |
| 726 | EnableWindow(hBtn, FALSE);\r |
| 727 | }\r |
| 728 | \r |
| 729 | SetWindowLong(hBtn, GWL_WNDPROC, (LONG) ButtonProc);\r |
| 730 | return hBtn;\r |
| 731 | }\r |
| 732 | \r |
| 733 | /* ------------------------------------------------------------------------ \r |
| 734 | * Pump - thread that takes care of the console window. It has to be a separate thread so that it gets\r |
| 735 | * execution time even when the simulator is compute-bound or IO-blocked. This routine creates the window\r |
| 736 | * and runs a standard Windows message pump. The window function does the actual display work.\r |
| 737 | * ------------------------------------------------------------------------ */\r |
| 738 | \r |
| 739 | static DWORD WINAPI Pump (LPVOID arg)\r |
| 740 | {\r |
| 741 | MSG msg;\r |
| 742 | int wx, wy, i;\r |
| 743 | RECT r, ra;\r |
| 744 | BITMAP bm;\r |
| 745 | WNDCLASS cd;\r |
| 746 | HDC hDC;\r |
| 747 | HWND hActWnd;\r |
| 748 | \r |
| 749 | hActWnd = GetForegroundWindow();\r |
| 750 | \r |
| 751 | if (! class_defined) { /* register Window class */\r |
| 752 | hInstance = GetModuleHandle(NULL);\r |
| 753 | \r |
| 754 | memset(&cd, 0, sizeof(cd));\r |
| 755 | cd.style = CS_NOCLOSE;\r |
| 756 | cd.lpfnWndProc = ConsoleWndProc;\r |
| 757 | cd.cbClsExtra = 0;\r |
| 758 | cd.cbWndExtra = 0;\r |
| 759 | cd.hInstance = hInstance;\r |
| 760 | cd.hIcon = NULL;\r |
| 761 | cd.hCursor = hcArrow;\r |
| 762 | cd.hbrBackground = NULL;\r |
| 763 | cd.lpszMenuName = NULL;\r |
| 764 | cd.lpszClassName = szConsoleClassName;\r |
| 765 | \r |
| 766 | if (! RegisterClass(&cd)) {\r |
| 767 | PumpID = 0;\r |
| 768 | return 0;\r |
| 769 | }\r |
| 770 | \r |
| 771 | class_defined = TRUE;\r |
| 772 | }\r |
| 773 | \r |
| 774 | hbWhite = GetStockObject(WHITE_BRUSH); /* create or fetch useful GDI objects */\r |
| 775 | hbBlack = GetStockObject(BLACK_BRUSH); /* create or fetch useful GDI objects */\r |
| 776 | hbGray = GetStockObject(GRAY_BRUSH);\r |
| 777 | hSwitchPen = CreatePen(PS_SOLID, 5, RGB(255,255,255));\r |
| 778 | \r |
| 779 | hWhitePen = GetStockObject(WHITE_PEN);\r |
| 780 | hBlackPen = GetStockObject(BLACK_PEN);\r |
| 781 | hLtGreyPen = CreatePen(PS_SOLID, 1, RGB(190,190,190));\r |
| 782 | hGreyPen = CreatePen(PS_SOLID, 1, RGB(128,128,128));\r |
| 783 | hDkGreyPen = CreatePen(PS_SOLID, 1, RGB(64,64,64));\r |
| 784 | \r |
| 785 | hcArrow = LoadCursor(NULL, IDC_ARROW);\r |
| 786 | #ifdef IDC_HAND\r |
| 787 | hcHand = LoadCursor(NULL, IDC_HAND); /* use stock object provided by Windows */\r |
| 788 | if (hcHand == NULL)\r |
| 789 | hcHand = LoadCursor(hInstance, MAKEINTRESOURCE(IDC_MYHAND));\r |
| 790 | #else\r |
| 791 | hcHand = LoadCursor(hInstance, MAKEINTRESOURCE(IDC_MYHAND));\r |
| 792 | #endif\r |
| 793 | \r |
| 794 | if (hBitmap == NULL)\r |
| 795 | hBitmap = LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_CONSOLE));\r |
| 796 | if (hbLampOut == NULL)\r |
| 797 | hbLampOut = CreateSolidBrush(RGB(50,50,50));\r |
| 798 | if (hFont == NULL)\r |
| 799 | hFont = CreateFont(-10, 0, 0, 0, FW_NORMAL, 0, 0, 0, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, FIXED_PITCH, FF_SWISS, "Arial");\r |
| 800 | if (hBtnFont == NULL)\r |
| 801 | hBtnFont = CreateFont(-12, 0, 0, 0, FW_NORMAL, 0, 0, 0, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, FIXED_PITCH, FF_SWISS, "Arial");\r |
| 802 | if (hTinyFont == NULL)\r |
| 803 | hTinyFont = CreateFont(-10, 0, 0, 0, FW_NORMAL, 0, 0, 0, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, FIXED_PITCH, FF_SWISS, "Arial");\r |
| 804 | \r |
| 805 | if (hConsoleWnd == NULL) { /* create window */\r |
| 806 | if ((hConsoleWnd = CreateWindow(szConsoleClassName, "IBM 1130", WS_OVERLAPPED|WS_CLIPCHILDREN, 0, 0, 200, 200, NULL, NULL, hInstance, NULL)) == NULL) {\r |
| 807 | PumpID = 0;\r |
| 808 | return 0;\r |
| 809 | }\r |
| 810 | \r |
| 811 | DragAcceptFiles(hConsoleWnd, TRUE); /* let it accept dragged files (scripts) */\r |
| 812 | }\r |
| 813 | \r |
| 814 | GetObject(hBitmap, sizeof(bm), &bm); /* get bitmap size */\r |
| 815 | bmwid = bm.bmWidth;\r |
| 816 | bmht = bm.bmHeight;\r |
| 817 | \r |
| 818 | for (i = 0; i < NBUTTONS; i++) {\r |
| 819 | if (! btn[i].subclassed)\r |
| 820 | continue;\r |
| 821 | \r |
| 822 | CreateSubclassedButton(hConsoleWnd, i);\r |
| 823 | if (! btn[i].pushable)\r |
| 824 | EnableWindow(btn[i].hBtn, btn[i].state);\r |
| 825 | }\r |
| 826 | \r |
| 827 | /* This isn't needed anymore, now that we have the big printer icon -- it acts like a button now\r |
| 828 | * i = IDC_TEAR;\r |
| 829 | * btn[i].hBtn = CreateWindow("BUTTON", btn[i].txt, WS_CHILD|WS_VISIBLE|BS_CENTER,\r |
| 830 | * btn[i].x, btn[i].y, btn[i].wx, btn[i].wy, hConsoleWnd, (HMENU) i, hInstance, NULL);\r |
| 831 | *\r |
| 832 | * SendMessage(btn[i].hBtn, WM_SETFONT, (WPARAM) hTinyFont, TRUE);\r |
| 833 | */\r |
| 834 | \r |
| 835 | hbm1442_full = LoadBitmap(hInstance, "FULL_1442");\r |
| 836 | hbm1442_empty = LoadBitmap(hInstance, "EMPTY_1442");\r |
| 837 | hbm1442_eof = LoadBitmap(hInstance, "EOF_1442");\r |
| 838 | hbm1442_middle = LoadBitmap(hInstance, "MIDDLE_1442");\r |
| 839 | hbm1132_full = LoadBitmap(hInstance, "FULL_1132");\r |
| 840 | hbm1132_empty = LoadBitmap(hInstance, "EMPTY_1132");\r |
| 841 | \r |
| 842 | i = IDC_1442;\r |
| 843 | \r |
| 844 | btn[i].hBtn = CreateWindow("STATIC", btn[i].txt, WS_CHILD|WS_VISIBLE|SS_BITMAP|SS_SUNKEN|WS_BORDER|SS_REALSIZEIMAGE|SS_NOTIFY,\r |
| 845 | btn[i].x, btn[i].y, btn[i].wx, btn[i].wy, hConsoleWnd, (HMENU) i, hInstance, NULL);\r |
| 846 | btn[i].state = STATE_1442_EMPTY;\r |
| 847 | \r |
| 848 | wx = SendMessage(btn[i].hBtn, STM_SETIMAGE, IMAGE_BITMAP, (LPARAM) hbm1442_empty);\r |
| 849 | \r |
| 850 | i = IDC_1132;\r |
| 851 | \r |
| 852 | btn[i].hBtn = CreateWindow("STATIC", btn[i].txt, WS_CHILD|WS_VISIBLE|SS_BITMAP|SS_SUNKEN|WS_BORDER|SS_REALSIZEIMAGE|SS_NOTIFY,\r |
| 853 | btn[i].x, btn[i].y, btn[i].wx, btn[i].wy, hConsoleWnd, (HMENU) i, hInstance, NULL);\r |
| 854 | btn[i].state = FALSE;\r |
| 855 | \r |
| 856 | wx = SendMessage(btn[i].hBtn, STM_SETIMAGE, IMAGE_BITMAP, (LPARAM) hbm1132_empty);\r |
| 857 | \r |
| 858 | GetWindowRect(hConsoleWnd, &r); /* get window size as created */\r |
| 859 | wx = r.right - r.left + 1;\r |
| 860 | wy = r.bottom - r.top + 1;\r |
| 861 | \r |
| 862 | if (hCDC == NULL) { /* get a memory DC and select the bitmap into ti */\r |
| 863 | hDC = GetDC(hConsoleWnd);\r |
| 864 | hCDC = CreateCompatibleDC(hDC);\r |
| 865 | SelectObject(hCDC, hBitmap);\r |
| 866 | ReleaseDC(hConsoleWnd, hDC);\r |
| 867 | }\r |
| 868 | \r |
| 869 | GetClientRect(hConsoleWnd, &r);\r |
| 870 | wx = (wx - r.right - 1) + bmwid; /* compute new desired size based on how client area came out */\r |
| 871 | wy = (wy - r.bottom - 1) + bmht;\r |
| 872 | MoveWindow(hConsoleWnd, 0, 0, wx, wy, FALSE); /* resize window */\r |
| 873 | \r |
| 874 | ShowWindow(hConsoleWnd, SW_SHOWNOACTIVATE); /* display it */\r |
| 875 | UpdateWindow(hConsoleWnd);\r |
| 876 | \r |
| 877 | if (hActWnd != NULL) { /* bring console (sim) window back to top */\r |
| 878 | GetWindowRect(hConsoleWnd, &r);\r |
| 879 | ShowWindow(hActWnd, SW_NORMAL); /* and move it just below the display window */\r |
| 880 | SetWindowPos(hActWnd, HWND_TOP, 0, r.bottom, 0, 0, SWP_NOSIZE);\r |
| 881 | GetWindowRect(hActWnd, &ra);\r |
| 882 | if (ra.bottom >= GetSystemMetrics(SM_CYSCREEN)) { /* resize if it goes of bottom of screen */\r |
| 883 | ra.bottom = GetSystemMetrics(SM_CYSCREEN) - 1;\r |
| 884 | SetWindowPos(hActWnd, 0, 0, 0, ra.right-ra.left+1, ra.bottom-ra.top+1, SWP_NOZORDER|SWP_NOMOVE);\r |
| 885 | }\r |
| 886 | }\r |
| 887 | \r |
| 888 | if (running) /* if simulator is already running, start update timer */\r |
| 889 | gui_run(TRUE);\r |
| 890 | \r |
| 891 | while (GetMessage(&msg, hConsoleWnd, 0, 0)) { /* message pump - this basically loops forevermore */\r |
| 892 | TranslateMessage(&msg);\r |
| 893 | DispatchMessage(&msg);\r |
| 894 | }\r |
| 895 | \r |
| 896 | if (hConsoleWnd != NULL) { \r |
| 897 | DragAcceptFiles(hConsoleWnd, FALSE); /* unregister as drag/drop target */\r |
| 898 | DestroyWindow(hConsoleWnd); /* but if a quit message got posted, clean up */\r |
| 899 | hConsoleWnd = NULL;\r |
| 900 | }\r |
| 901 | \r |
| 902 | PumpID = 0;\r |
| 903 | return 0;\r |
| 904 | }\r |
| 905 | \r |
| 906 | /* ------------------------------------------------------------------------ \r |
| 907 | * DrawBits - starting at position (x,y), draw lamps for nbits bits of word 'bits', looking only at masked bits\r |
| 908 | * ------------------------------------------------------------------------ */\r |
| 909 | \r |
| 910 | static void DrawBits (HDC hDC, int x, int y, int bits, int nbits, int mask, char *syms)\r |
| 911 | {\r |
| 912 | int i, b = 0x0001 << (nbits-1);\r |
| 913 | \r |
| 914 | for (i = 0; i < nbits; i++, b >>= 1) {\r |
| 915 | if (mask & b) { /* select white or black lettering then write 2 chars */\r |
| 916 | SetTextColor(hDC, (b & bits && power) ? RGB(255,255,255) : RGB(0,0,0));\r |
| 917 | TextOut(hDC, x, y, syms, 2);\r |
| 918 | }\r |
| 919 | syms += 2; /* go to next symbol pair */\r |
| 920 | \r |
| 921 | if (i < 10)\r |
| 922 | x += 15; /* step between lamps */\r |
| 923 | else\r |
| 924 | x += 19;\r |
| 925 | \r |
| 926 | if (x < 500) {\r |
| 927 | if (b & 0x1110)\r |
| 928 | x += 10; /* step over nibble divisions on left side */\r |
| 929 | else if (b & 0x0001)\r |
| 930 | x += 9;\r |
| 931 | }\r |
| 932 | }\r |
| 933 | }\r |
| 934 | \r |
| 935 | /* ------------------------------------------------------------------------ \r |
| 936 | * DrawToggles - display the console sense switches\r |
| 937 | * ------------------------------------------------------------------------ */\r |
| 938 | \r |
| 939 | \r |
| 940 | static void DrawToggles (HDC hDC, int bits)\r |
| 941 | {\r |
| 942 | int b, x;\r |
| 943 | \r |
| 944 | for (b = 0x8000, x = TOGGLES_X; b != 0; b >>= 1) {\r |
| 945 | if (shown_ces & b) { /* up */\r |
| 946 | SelectObject(hDC, hbWhite);\r |
| 947 | Rectangle(hDC, x, 232, x+9, 240);\r |
| 948 | SelectObject(hDC, hbGray);\r |
| 949 | Rectangle(hDC, x, 239, x+9, 255);\r |
| 950 | }\r |
| 951 | else { /* down */\r |
| 952 | SelectObject(hDC, hbWhite);\r |
| 953 | Rectangle(hDC, x, 263, x+9, 271);\r |
| 954 | SelectObject(hDC, hbGray);\r |
| 955 | Rectangle(hDC, x, 248, x+9, 264);\r |
| 956 | }\r |
| 957 | \r |
| 958 | x += (b & 0x1111) ? 31 : 21;\r |
| 959 | }\r |
| 960 | }\r |
| 961 | \r |
| 962 | /* ------------------------------------------------------------------------ \r |
| 963 | * DrawRunmode - draw the run mode rotary switch's little tip\r |
| 964 | * ------------------------------------------------------------------------ */\r |
| 965 | \r |
| 966 | void DrawRunmode (HDC hDC, int mode)\r |
| 967 | {\r |
| 968 | double angle = (mode*45. + 90.) * 3.1415926 / 180.; /* convert mode position to angle in radians */\r |
| 969 | double ca, sa; /* sine and cosine */\r |
| 970 | int x0, y0, x1, y1;\r |
| 971 | HPEN hOldPen;\r |
| 972 | \r |
| 973 | ca = cos(angle);\r |
| 974 | sa = sin(angle);\r |
| 975 | \r |
| 976 | x0 = RUNSWITCH_X + (int) (20.*ca + 0.5); /* inner radius */\r |
| 977 | y0 = RUNSWITCH_Y - (int) (20.*sa + 0.5);\r |
| 978 | x1 = RUNSWITCH_X + (int) (25.*ca + 0.5); /* outer radius */\r |
| 979 | y1 = RUNSWITCH_Y - (int) (25.*sa + 0.5);\r |
| 980 | \r |
| 981 | hOldPen = SelectObject(hDC, hSwitchPen);\r |
| 982 | \r |
| 983 | MoveToEx(hDC, x0, y0, NULL);\r |
| 984 | LineTo(hDC, x1, y1);\r |
| 985 | \r |
| 986 | SelectObject(hDC, hOldPen);\r |
| 987 | }\r |
| 988 | \r |
| 989 | /* ------------------------------------------------------------------------ \r |
| 990 | * HandleClick - handle mouse clicks on the console window. Now we just \r |
| 991 | * look at the console sense switches. Actual says this is a real click, rather\r |
| 992 | * than a mouse-region test. Return value TRUE means the cursor is over a hotspot.\r |
| 993 | * ------------------------------------------------------------------------ */\r |
| 994 | \r |
| 995 | static BOOL HandleClick (HWND hWnd, int xh, int yh, BOOL actual, BOOL rightclick)\r |
| 996 | {\r |
| 997 | int b, x, r, ang, i;\r |
| 998 | \r |
| 999 | for (b = 0x8000, x = TOGGLES_X; b != 0; b >>= 1) {\r |
| 1000 | if (BETWEEN(xh, x-3, x+8+3) && BETWEEN(yh, 230, 275)) {\r |
| 1001 | if (actual) {\r |
| 1002 | CES ^= b; /* a hit. Invert the bit and redisplay */\r |
| 1003 | update_gui(TRUE);\r |
| 1004 | }\r |
| 1005 | return TRUE;\r |
| 1006 | }\r |
| 1007 | x += (b & 0x1111) ? 31 : 21;\r |
| 1008 | }\r |
| 1009 | \r |
| 1010 | if (BETWEEN(xh, RUNSWITCH_X-50, RUNSWITCH_X+50) && BETWEEN(yh, RUNSWITCH_Y-50, RUNSWITCH_Y+50)) { /* hit near rotary switch */\r |
| 1011 | ang = (int) (atan2(RUNSWITCH_X-xh, RUNSWITCH_Y-yh)*180./3.1415926); /* this does implicit 90 deg rotation by the way */\r |
| 1012 | r = (int) sqrt((xh-RUNSWITCH_X)*(xh-RUNSWITCH_X)+(yh-RUNSWITCH_Y)*(yh-RUNSWITCH_Y));\r |
| 1013 | if (r > 12) {\r |
| 1014 | for (i = MODE_LOAD; i <= MODE_INT_RUN; i++) {\r |
| 1015 | if (BETWEEN(ang, i*45-12, i*45+12)) {\r |
| 1016 | if (actual) {\r |
| 1017 | RUNMODE = i;\r |
| 1018 | update_gui(TRUE);\r |
| 1019 | }\r |
| 1020 | return TRUE;\r |
| 1021 | }\r |
| 1022 | }\r |
| 1023 | \r |
| 1024 | }\r |
| 1025 | }\r |
| 1026 | \r |
| 1027 | return FALSE;\r |
| 1028 | }\r |
| 1029 | \r |
| 1030 | /* ------------------------------------------------------------------------ \r |
| 1031 | * DrawConsole - refresh the console display. (This routine could be sped up by intersecting\r |
| 1032 | * the various components' bounding rectangles with the repaint rectangle. The bounding rects\r |
| 1033 | * could be put into an array and used both here and in the refresh routine).\r |
| 1034 | *\r |
| 1035 | * RedrawRegion -> force repaint w/o background redraw. used for lamps which are drawn in the same place in either state\r |
| 1036 | * RepaintRegion-> repaint with background redraw. Used for toggles which change position.\r |
| 1037 | * ------------------------------------------------------------------------ */\r |
| 1038 | \r |
| 1039 | static void DrawConsole (HDC hDC, PAINTSTRUCT *ps)\r |
| 1040 | {\r |
| 1041 | static char digits[] = " 0 1 2 3 4 5 6 7 8 9101112131415";\r |
| 1042 | static char cccs[] = "3216 8 4 2 1";\r |
| 1043 | static char cnds[] = " C V";\r |
| 1044 | static char waits[] = " W";\r |
| 1045 | HFONT hOldFont, hOldBrush;\r |
| 1046 | RECT xout, xin;\r |
| 1047 | int i, n;\r |
| 1048 | DEVICE *dptr;\r |
| 1049 | UNIT *uptr;\r |
| 1050 | t_bool enab;\r |
| 1051 | char nametemp[50], *dispname;\r |
| 1052 | \r |
| 1053 | hOldFont = SelectObject(hDC, hFont); /* use that tiny font */\r |
| 1054 | hOldBrush = SelectObject(hDC, hbWhite);\r |
| 1055 | \r |
| 1056 | SetBkMode(hDC, TRANSPARENT); /* overlay letters w/o changing background */\r |
| 1057 | \r |
| 1058 | DrawBits(hDC, 76, 15, shown_iar, 16, mem_mask, digits); /* register holds only 15 bits */\r |
| 1059 | DrawBits(hDC, 76, 48, shown_sar, 16, mem_mask, digits); /* but let's display only used bits */\r |
| 1060 | DrawBits(hDC, 76, 81, shown_sbr, 16, 0xFFFF, digits);\r |
| 1061 | DrawBits(hDC, 76, 114, shown_arf, 16, 0xFFFF, digits);\r |
| 1062 | DrawBits(hDC, 76, 147, shown_acc, 16, 0xFFFF, digits);\r |
| 1063 | DrawBits(hDC, 76, 180, shown_ext, 16, 0xFFFF, digits);\r |
| 1064 | \r |
| 1065 | DrawBits(hDC, 506, 15, shown_op, 5, 0x001F, digits);\r |
| 1066 | DrawBits(hDC, 506, 81, shown_tag, 4, 0x0007, digits);\r |
| 1067 | DrawBits(hDC, 506, 114, shown_irq, 6, 0x003F, digits);\r |
| 1068 | DrawBits(hDC, 506, 147, shown_ccc, 6, 0x003F, cccs);\r |
| 1069 | DrawBits(hDC, 506, 180, shown_cnd, 2, 0x0003, cnds);\r |
| 1070 | \r |
| 1071 | DrawBits(hDC, 390, 81, shown_wait?1:0,1, 0x0001, waits);\r |
| 1072 | \r |
| 1073 | DrawToggles(hDC, shown_ces);\r |
| 1074 | \r |
| 1075 | DrawRunmode(hDC, shown_runmode);\r |
| 1076 | \r |
| 1077 | SelectObject(hDC, hOldFont);\r |
| 1078 | SelectObject(hDC, hOldBrush);\r |
| 1079 | \r |
| 1080 | SetBkColor(hDC, RGB(0,0,0));\r |
| 1081 | \r |
| 1082 | SetRect(&xin, TXTBOX_X, TXTBOX_Y, TXTBOX_X+TXTBOX_WIDTH, TXTBOX_BOTTOM+TXTBOX_HEIGHT);\r |
| 1083 | if (IntersectRect(&xout, &xin, &ps->rcPaint)) {\r |
| 1084 | hOldFont = SelectObject(hDC, hTinyFont);\r |
| 1085 | \r |
| 1086 | for (i = 0; i < NTXTBOXES; i++) {\r |
| 1087 | enab = FALSE;\r |
| 1088 | \r |
| 1089 | dptr = find_unit(txtbox[i].unitname, &uptr);\r |
| 1090 | if (dptr != NULL && uptr != NULL) {\r |
| 1091 | if (uptr->flags & UNIT_DIS) {\r |
| 1092 | SetTextColor(hDC, RGB(128,0,0));\r |
| 1093 | }\r |
| 1094 | else if (uptr->flags & UNIT_ATT) {\r |
| 1095 | SetTextColor(hDC, RGB(0,0,255));\r |
| 1096 | if ((n = strlen(uptr->filename)) > 30) {\r |
| 1097 | strcpy(nametemp, "...");\r |
| 1098 | strcpy(nametemp+3, uptr->filename+n-30);\r |
| 1099 | dispname = nametemp; \r |
| 1100 | }\r |
| 1101 | else\r |
| 1102 | dispname = uptr->filename;\r |
| 1103 | \r |
| 1104 | TextOut(hDC, txtbox[i].x+25, txtbox[i].y+TXTBOX_HEIGHT, dispname, strlen(dispname));\r |
| 1105 | SetTextColor(hDC, RGB(255,255,255));\r |
| 1106 | enab = TRUE;\r |
| 1107 | }\r |
| 1108 | else {\r |
| 1109 | SetTextColor(hDC, RGB(128,128,128));\r |
| 1110 | }\r |
| 1111 | TextOut(hDC, txtbox[i].x, txtbox[i].y, txtbox[i].txt, strlen(txtbox[i].txt));\r |
| 1112 | }\r |
| 1113 | \r |
| 1114 | if (txtbox[i].idctrl >= 0)\r |
| 1115 | EnableWindow(btn[txtbox[i].idctrl].hBtn, enab);\r |
| 1116 | }\r |
| 1117 | \r |
| 1118 | SelectObject(hDC, hOldFont);\r |
| 1119 | }\r |
| 1120 | }\r |
| 1121 | \r |
| 1122 | /* ------------------------------------------------------------------------ \r |
| 1123 | * Handles button presses. Remember that this occurs in the context of \r |
| 1124 | * the Pump thread, not the simulator thread.\r |
| 1125 | * ------------------------------------------------------------------------ */\r |
| 1126 | \r |
| 1127 | void flash_run (void) \r |
| 1128 | {\r |
| 1129 | EnableWindow(btn[IDC_RUN].hBtn, TRUE); /* enable the run lamp */\r |
| 1130 | \r |
| 1131 | if (hFlashTimer != 0)\r |
| 1132 | KillTimer(hConsoleWnd, FLASH_TIMER_ID); /* (re)schedule lamp update */\r |
| 1133 | \r |
| 1134 | hFlashTimer = SetTimer(hConsoleWnd, FLASH_TIMER_ID, LAMPTIME, NULL);\r |
| 1135 | }\r |
| 1136 | \r |
| 1137 | void gui_run (int running)\r |
| 1138 | {\r |
| 1139 | if (running && hUpdateTimer == 0 && hConsoleWnd != NULL) {\r |
| 1140 | hUpdateTimer = SetTimer(hConsoleWnd, UPDATE_TIMER_ID, 1000/UPDATE_INTERVAL, NULL);\r |
| 1141 | }\r |
| 1142 | else if (hUpdateTimer != 0 && ! running) {\r |
| 1143 | KillTimer(hConsoleWnd, UPDATE_TIMER_ID);\r |
| 1144 | hUpdateTimer = 0;\r |
| 1145 | }\r |
| 1146 | flash_run(); /* keep run lamp active for a while after we stop running */\r |
| 1147 | } \r |
| 1148 | \r |
| 1149 | void HandleCommand (HWND hWnd, WORD wNotify, WORD idCtl, HWND hwCtl)\r |
| 1150 | {\r |
| 1151 | int i;\r |
| 1152 | \r |
| 1153 | switch (idCtl) {\r |
| 1154 | case IDC_POWER: /* toggle system power */\r |
| 1155 | power = ! power;\r |
| 1156 | reset_all(0);\r |
| 1157 | if (running && ! power) { /* turning off */\r |
| 1158 | reason = STOP_POWER_OFF;\r |
| 1159 | /* wait for execution thread to exit */\r |
| 1160 | /* this prevents message pump from running, which unfortunately locks up\r |
| 1161 | * the emulator thread when it calls gui_run(FALSE) which calls EnableWindow on the Run lamp\r |
| 1162 | * while (running)\r |
| 1163 | * Sleep(10);\r |
| 1164 | */ \r |
| 1165 | }\r |
| 1166 | \r |
| 1167 | btn[IDC_POWER_ON].state = power;\r |
| 1168 | EnableWindow(btn[IDC_POWER_ON].hBtn, power);\r |
| 1169 | \r |
| 1170 | for (i = 0; i < NBUTTONS; i++) /* repaint all of the lamps */\r |
| 1171 | if (! btn[i].pushable)\r |
| 1172 | InvalidateRect(btn[i].hBtn, NULL, TRUE);\r |
| 1173 | \r |
| 1174 | break;\r |
| 1175 | \r |
| 1176 | case IDC_PROGRAM_START: /* begin execution */\r |
| 1177 | if (! running) {\r |
| 1178 | switch (RUNMODE) {\r |
| 1179 | case MODE_INT_RUN:\r |
| 1180 | case MODE_RUN:\r |
| 1181 | case MODE_SI:\r |
| 1182 | stuff_cmd("cont");\r |
| 1183 | break;\r |
| 1184 | \r |
| 1185 | case MODE_DISP: /* display core and advance IAR */\r |
| 1186 | ReadW(IAR);\r |
| 1187 | IAR = IAR+1;\r |
| 1188 | flash_run(); /* illuminate run lamp for .5 sec */\r |
| 1189 | break;\r |
| 1190 | \r |
| 1191 | case MODE_LOAD: /* store to core and advance IAR */\r |
| 1192 | WriteW(IAR, CES);\r |
| 1193 | IAR = IAR+1;\r |
| 1194 | flash_run();\r |
| 1195 | break;\r |
| 1196 | }\r |
| 1197 | }\r |
| 1198 | break;\r |
| 1199 | \r |
| 1200 | case IDC_PROGRAM_STOP:\r |
| 1201 | if (running) { /* potential race condition here */\r |
| 1202 | GUI_BEGIN_CRITICAL_SECTION\r |
| 1203 | SETBIT(con_dsw, CPU_DSW_PROGRAM_STOP);\r |
| 1204 | SETBIT(ILSW[5], ILSW_5_INT_RUN_PROGRAM_STOP);\r |
| 1205 | int_req |= INT_REQ_5; /* note: calc_ints() is not needed in this case */\r |
| 1206 | int_lamps |= INT_REQ_5;\r |
| 1207 | GUI_END_CRITICAL_SECTION\r |
| 1208 | }\r |
| 1209 | break;\r |
| 1210 | \r |
| 1211 | case IDC_LOAD_IAR:\r |
| 1212 | if (! running) {\r |
| 1213 | IAR = CES & mem_mask; /* set IAR from console entry switches */\r |
| 1214 | }\r |
| 1215 | break;\r |
| 1216 | \r |
| 1217 | case IDC_KEYBOARD: /* toggle between console/keyboard mode */\r |
| 1218 | break;\r |
| 1219 | \r |
| 1220 | case IDC_IMM_STOP:\r |
| 1221 | if (running) {\r |
| 1222 | reason = STOP_IMMEDIATE; /* terminate execution without setting wait_mode */\r |
| 1223 | /* wait for execution thread to exit */\r |
| 1224 | /* this prevents message pump from running, which unfortunately locks up\r |
| 1225 | * the emulator thread when it calls gui_run(FALSE) which calls EnableWindow on the Run lamp\r |
| 1226 | * while (running)\r |
| 1227 | * Sleep(10); \r |
| 1228 | */\r |
| 1229 | }\r |
| 1230 | break;\r |
| 1231 | \r |
| 1232 | case IDC_RESET:\r |
| 1233 | if (! running) { /* check-reset is disabled while running */\r |
| 1234 | reset_all(0);\r |
| 1235 | forms_check(0); /* clear forms-check status */\r |
| 1236 | print_check(0);\r |
| 1237 | }\r |
| 1238 | break;\r |
| 1239 | \r |
| 1240 | case IDC_PROGRAM_LOAD:\r |
| 1241 | if (! running) { /* if card reader is attached to a file, do cold start read of one card */\r |
| 1242 | IAR = 0; /* reset IAR */\r |
| 1243 | #ifdef PROGRAM_LOAD_STARTS_CPU\r |
| 1244 | stuff_cmd("boot cr");\r |
| 1245 | #else\r |
| 1246 | if (cr_boot(0, NULL) != SCPE_OK) /* load boot card */\r |
| 1247 | remark_cmd("IPL failed");\r |
| 1248 | #endif\r |
| 1249 | }\r |
| 1250 | break;\r |
| 1251 | \r |
| 1252 | case IDC_TEAR: /* "tear off printer output" */\r |
| 1253 | case IDC_1132: /* do same if they click on the printer icon */\r |
| 1254 | if (btn[IDC_1132].state && (wNotify == STN_CLICKED || wNotify == STN_DBLCLK))\r |
| 1255 | tear_printer();\r |
| 1256 | break;\r |
| 1257 | \r |
| 1258 | case IDC_1442:\r |
| 1259 | if (btn[IDC_1442].state == STATE_1442_FULL || wNotify == STN_DBLCLK)\r |
| 1260 | stuff_cmd("detach cr");\r |
| 1261 | else if (btn[IDC_1442].state != STATE_1442_EMPTY && wNotify == STN_CLICKED) {\r |
| 1262 | cr_rewind();\r |
| 1263 | update_gui(TRUE);\r |
| 1264 | }\r |
| 1265 | break;\r |
| 1266 | }\r |
| 1267 | \r |
| 1268 | update_gui(FALSE);\r |
| 1269 | }\r |
| 1270 | \r |
| 1271 | /* ------------------------------------------------------------------------ \r |
| 1272 | * ConsoleWndProc - window process for the console display\r |
| 1273 | * ------------------------------------------------------------------------ */\r |
| 1274 | \r |
| 1275 | LRESULT CALLBACK ConsoleWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)\r |
| 1276 | {\r |
| 1277 | HDC hDC;\r |
| 1278 | PAINTSTRUCT ps;\r |
| 1279 | POINT p;\r |
| 1280 | RECT clip, xsect, rbmp;\r |
| 1281 | int i;\r |
| 1282 | \r |
| 1283 | switch (uMsg) {\r |
| 1284 | case WM_CLOSE:\r |
| 1285 | DestroyWindow(hWnd);\r |
| 1286 | break;\r |
| 1287 | \r |
| 1288 | case WM_DESTROY:\r |
| 1289 | gui_run(FALSE);\r |
| 1290 | hConsoleWnd = NULL;\r |
| 1291 | break;\r |
| 1292 | \r |
| 1293 | case WM_ERASEBKGND:\r |
| 1294 | hDC = (HDC) wParam;\r |
| 1295 | GetClipBox(hDC, &clip);\r |
| 1296 | SetRect(&rbmp, 0, 0, bmwid, bmht);\r |
| 1297 | if (IntersectRect(&xsect, &clip, &rbmp))\r |
| 1298 | BitBlt(hDC, xsect.left, xsect.top, xsect.right-xsect.left+1, xsect.bottom-xsect.top+1, hCDC, xsect.left, xsect.top, SRCCOPY);\r |
| 1299 | return TRUE; /* let Paint do this so we know what the update region is (ps.rcPaint) */\r |
| 1300 | \r |
| 1301 | case WM_PAINT:\r |
| 1302 | hDC = BeginPaint(hWnd, &ps);\r |
| 1303 | DrawConsole(hDC, &ps);\r |
| 1304 | EndPaint(hWnd, &ps);\r |
| 1305 | break;\r |
| 1306 | \r |
| 1307 | case WM_COMMAND: /* button click */\r |
| 1308 | HandleCommand(hWnd, HIWORD(wParam), LOWORD(wParam), (HWND) lParam);\r |
| 1309 | break;\r |
| 1310 | \r |
| 1311 | case WM_CTLCOLOREDIT: /* text color for edit controls */\r |
| 1312 | SetBkColor((HDC) wParam, RGB(0,0,0));\r |
| 1313 | SetTextColor((HDC) wParam, RGB(255,255,255));\r |
| 1314 | break;\r |
| 1315 | \r |
| 1316 | case WM_DRAWITEM:\r |
| 1317 | PaintButton((LPDRAWITEMSTRUCT) lParam);\r |
| 1318 | break;\r |
| 1319 | \r |
| 1320 | case WM_SETCURSOR:\r |
| 1321 | GetCursorPos(&p);\r |
| 1322 | ScreenToClient(hWnd, &p);\r |
| 1323 | SetCursor(HandleClick(hWnd, p.x, p.y, FALSE, FALSE) ? hcHand : hcArrow);\r |
| 1324 | return TRUE;\r |
| 1325 | \r |
| 1326 | case WM_LBUTTONDOWN:\r |
| 1327 | HandleClick(hWnd, LOWORD(lParam), HIWORD(lParam), TRUE, FALSE);\r |
| 1328 | break;\r |
| 1329 | \r |
| 1330 | case WM_RBUTTONDOWN:\r |
| 1331 | HandleClick(hWnd, LOWORD(lParam), HIWORD(lParam), TRUE, TRUE);\r |
| 1332 | break;\r |
| 1333 | \r |
| 1334 | case WM_CTLCOLORBTN:\r |
| 1335 | i = GetWindowLong((HWND) lParam, GWL_ID);\r |
| 1336 | if (BETWEEN(i, 0, NBUTTONS-1))\r |
| 1337 | return (LRESULT) (power && IsWindowEnabled((HWND) lParam) ? btn[i].hbrLit : btn[i].hbrDark);\r |
| 1338 | \r |
| 1339 | case WM_TIMER:\r |
| 1340 | if (wParam == FLASH_TIMER_ID && hFlashTimer != 0) {\r |
| 1341 | KillTimer(hWnd, FLASH_TIMER_ID);\r |
| 1342 | hFlashTimer = 0;\r |
| 1343 | }\r |
| 1344 | update_gui(FALSE);\r |
| 1345 | break;\r |
| 1346 | \r |
| 1347 | case WM_DROPFILES:\r |
| 1348 | accept_dropped_file((HANDLE) wParam); /* console window - dragged file is a script or card deck */\r |
| 1349 | break;\r |
| 1350 | \r |
| 1351 | default:\r |
| 1352 | return DefWindowProc(hWnd, uMsg, wParam, lParam);\r |
| 1353 | }\r |
| 1354 | \r |
| 1355 | return 0;\r |
| 1356 | }\r |
| 1357 | \r |
| 1358 | enum {PRINTER_OK = 0, FORMS_CHECK = 1, PRINT_CHECK = 2, BOTH_CHECK = 3} printerstatus = PRINTER_OK;\r |
| 1359 | \r |
| 1360 | void forms_check (int set)\r |
| 1361 | {\r |
| 1362 | COLORREF oldcolor = btn[IDC_FORMS_CHECK].clr;\r |
| 1363 | \r |
| 1364 | if (set)\r |
| 1365 | SETBIT(printerstatus, FORMS_CHECK);\r |
| 1366 | else\r |
| 1367 | CLRBIT(printerstatus, FORMS_CHECK);\r |
| 1368 | \r |
| 1369 | btn[IDC_FORMS_CHECK].clr = (printerstatus & PRINT_CHECK) ? RGB(255,0,0) : RGB(255,255,0);\r |
| 1370 | \r |
| 1371 | btn[IDC_FORMS_CHECK].state = printerstatus;\r |
| 1372 | \r |
| 1373 | if (btn[IDC_FORMS_CHECK].hBtn != NULL) {\r |
| 1374 | EnableWindow(btn[IDC_FORMS_CHECK].hBtn, printerstatus);\r |
| 1375 | \r |
| 1376 | if (btn[IDC_FORMS_CHECK].clr != oldcolor)\r |
| 1377 | InvalidateRect(btn[IDC_FORMS_CHECK].hBtn, NULL, TRUE); /* change color in any case */\r |
| 1378 | }\r |
| 1379 | }\r |
| 1380 | \r |
| 1381 | void print_check (int set)\r |
| 1382 | {\r |
| 1383 | COLORREF oldcolor = btn[IDC_FORMS_CHECK].clr;\r |
| 1384 | \r |
| 1385 | if (set)\r |
| 1386 | SETBIT(printerstatus, PRINT_CHECK);\r |
| 1387 | else\r |
| 1388 | CLRBIT(printerstatus, PRINT_CHECK);\r |
| 1389 | \r |
| 1390 | btn[IDC_FORMS_CHECK].clr = (printerstatus & PRINT_CHECK) ? RGB(255,0,0) : RGB(255,255,0);\r |
| 1391 | \r |
| 1392 | btn[IDC_FORMS_CHECK].state = printerstatus;\r |
| 1393 | \r |
| 1394 | if (btn[IDC_FORMS_CHECK].hBtn != NULL) {\r |
| 1395 | EnableWindow(btn[IDC_FORMS_CHECK].hBtn, printerstatus);\r |
| 1396 | \r |
| 1397 | if (btn[IDC_FORMS_CHECK].clr != oldcolor)\r |
| 1398 | InvalidateRect(btn[IDC_FORMS_CHECK].hBtn, NULL, TRUE); /* change color in any case */\r |
| 1399 | }\r |
| 1400 | }\r |
| 1401 | \r |
| 1402 | void keyboard_selected (int select)\r |
| 1403 | {\r |
| 1404 | btn[IDC_KEYBOARD_SELECT].state = select;\r |
| 1405 | \r |
| 1406 | if (btn[IDC_KEYBOARD_SELECT].hBtn != NULL)\r |
| 1407 | EnableWindow(btn[IDC_KEYBOARD_SELECT].hBtn, select);\r |
| 1408 | }\r |
| 1409 | \r |
| 1410 | void disk_ready (int ready)\r |
| 1411 | {\r |
| 1412 | btn[IDC_FILE_READY].state = ready;\r |
| 1413 | \r |
| 1414 | if (btn[IDC_FILE_READY].hBtn != NULL)\r |
| 1415 | EnableWindow(btn[IDC_FILE_READY].hBtn, ready);\r |
| 1416 | }\r |
| 1417 | \r |
| 1418 | void disk_unlocked (int unlocked)\r |
| 1419 | {\r |
| 1420 | btn[IDC_DISK_UNLOCK].state = unlocked;\r |
| 1421 | \r |
| 1422 | if (btn[IDC_DISK_UNLOCK].hBtn != NULL)\r |
| 1423 | EnableWindow(btn[IDC_DISK_UNLOCK].hBtn, unlocked);\r |
| 1424 | }\r |
| 1425 | \r |
| 1426 | static void accept_dropped_file (HANDLE hDrop)\r |
| 1427 | {\r |
| 1428 | int nfiles;\r |
| 1429 | char fname[MAX_PATH], cmd[MAX_PATH+50], *deckfile;\r |
| 1430 | BOOL cardreader;\r |
| 1431 | POINT pt;\r |
| 1432 | HWND hWndDrop;\r |
| 1433 | \r |
| 1434 | nfiles = DragQueryFile(hDrop, 0xFFFFFFFF, NULL, 0); /* get file count, */\r |
| 1435 | DragQueryFile(hDrop, 0, fname, sizeof(fname)); /* get first filename */\r |
| 1436 | DragQueryPoint(hDrop, &pt); /* get location of drop */\r |
| 1437 | DragFinish(hDrop);\r |
| 1438 | \r |
| 1439 | if (nfiles <= 0) /* hmm, this seems unlikely to occur, but better check */\r |
| 1440 | return;\r |
| 1441 | \r |
| 1442 | if (running) { /* can only accept a drop while processor is stopped */\r |
| 1443 | MessageBeep(0);\r |
| 1444 | return;\r |
| 1445 | }\r |
| 1446 | \r |
| 1447 | if ((hWndDrop = ChildWindowFromPoint(hConsoleWnd, pt)) == btn[IDC_1442].hBtn)\r |
| 1448 | cardreader = TRUE; /* file was dropped onto 1442 card reader */\r |
| 1449 | else if (hWndDrop == NULL || hWndDrop == hConsoleWnd)\r |
| 1450 | cardreader = FALSE; /* file was dropped onto console window, not a button */\r |
| 1451 | else {\r |
| 1452 | MessageBeep(0); /* file was dropped onto another button */\r |
| 1453 | return;\r |
| 1454 | }\r |
| 1455 | \r |
| 1456 | if (nfiles > 1) { /* oops, we wouldn't know what order to read them in */\r |
| 1457 | MessageBox(hConsoleWnd, "You may only drop one file at a time", "", MB_OK);\r |
| 1458 | return;\r |
| 1459 | }\r |
| 1460 | \r |
| 1461 | /* if shift key is down, prepend @ to name (make it a deck file) */\r |
| 1462 | deckfile = ((GetKeyState(VK_SHIFT) & 0x8000) && cardreader) ? "@" : "";\r |
| 1463 | \r |
| 1464 | sprintf(cmd, "%s \"%s%s\"", cardreader ? "attach cr" : "do", deckfile, fname);\r |
| 1465 | stuff_cmd(cmd);\r |
| 1466 | }\r |
| 1467 | \r |
| 1468 | static void tear_printer (void)\r |
| 1469 | {\r |
| 1470 | char cmd[MAX_PATH+100], filename[MAX_PATH];\r |
| 1471 | \r |
| 1472 | if ((prt_unit.flags & UNIT_ATT) == 0)\r |
| 1473 | return;\r |
| 1474 | \r |
| 1475 | strcpy(filename, prt_unit.filename); /* save current attached filename */\r |
| 1476 | \r |
| 1477 | if (! stuff_and_wait("detach prt", 1000, 0)) /* detach it */\r |
| 1478 | return;\r |
| 1479 | \r |
| 1480 | sprintf(cmd, "view \"%s\"", filename); /* spawn notepad to view it */\r |
| 1481 | if (! stuff_and_wait(cmd, 3000, 500))\r |
| 1482 | return;\r |
| 1483 | \r |
| 1484 | remove(filename); /* delete the file */\r |
| 1485 | \r |
| 1486 | sprintf(cmd, "attach prt \"%s\"", filename); /* reattach */\r |
| 1487 | stuff_cmd(cmd);\r |
| 1488 | }\r |
| 1489 | \r |
| 1490 | #ifdef XXX\r |
| 1491 | if ((hBtn = CreateWindow("BUTTON", btn[i].txt, WS_CHILD|WS_VISIBLE|BS_CENTER|BS_MULTILINE|BS_OWNERDRAW,\r |
| 1492 | x, y, BUTTON_WIDTH, BUTTON_HEIGHT, hwParent, (HMENU) i, hInstance, NULL)) == NULL)\r |
| 1493 | return NULL;\r |
| 1494 | \r |
| 1495 | #endif\r |
| 1496 | \r |
| 1497 | CRITICAL_SECTION critsect;\r |
| 1498 | \r |
| 1499 | void begin_critical_section (void)\r |
| 1500 | {\r |
| 1501 | static BOOL mustinit = TRUE;\r |
| 1502 | \r |
| 1503 | if (mustinit) {\r |
| 1504 | InitializeCriticalSection(&critsect);\r |
| 1505 | mustinit = FALSE;\r |
| 1506 | }\r |
| 1507 | \r |
| 1508 | EnterCriticalSection(&critsect);\r |
| 1509 | }\r |
| 1510 | \r |
| 1511 | void end_critical_section (void)\r |
| 1512 | {\r |
| 1513 | LeaveCriticalSection(&critsect);\r |
| 1514 | }\r |
| 1515 | \r |
| 1516 | #ifndef MIN\r |
| 1517 | # define MIN(a,b) (((a) <= (b)) ? (a) : (b))\r |
| 1518 | #endif\r |
| 1519 | \r |
| 1520 | /* win32 - use a separate thread to read command lines so the GUI\r |
| 1521 | * can insert commands as well */\r |
| 1522 | \r |
| 1523 | static HANDLE hCmdThread = NULL;\r |
| 1524 | static DWORD iCmdThreadID = 0;\r |
| 1525 | static HANDLE hCmdReadEvent = NULL;\r |
| 1526 | static HANDLE hCmdReadyEvent = NULL;\r |
| 1527 | static BOOL scp_stuffed = FALSE, scp_reading = FALSE;\r |
| 1528 | static char cmdbuffer[256];\r |
| 1529 | \r |
| 1530 | /* CmdThread - separate thread to read commands from stdin upon request */\r |
| 1531 | \r |
| 1532 | static DWORD WINAPI CmdThread (LPVOID arg)\r |
| 1533 | {\r |
| 1534 | for (;;) {\r |
| 1535 | WaitForSingleObject(hCmdReadEvent, INFINITE); /* wait for request */\r |
| 1536 | read_line(cmdbuffer, sizeof(cmdbuffer), stdin); /* read one line */\r |
| 1537 | scp_stuffed = FALSE; /* say how we got it */\r |
| 1538 | scp_reading = FALSE;\r |
| 1539 | SetEvent(hCmdReadyEvent); /* notify main thread a line is ready */\r |
| 1540 | }\r |
| 1541 | return 0;\r |
| 1542 | } \r |
| 1543 | \r |
| 1544 | char *read_cmdline (char *ptr, int size, FILE *stream)\r |
| 1545 | {\r |
| 1546 | char *cptr;\r |
| 1547 | \r |
| 1548 | if (hCmdThread == NULL) { /* set up command-reading thread */\r |
| 1549 | if ((hCmdReadEvent = CreateEvent(NULL, FALSE, FALSE, NULL)) == NULL)\r |
| 1550 | scp_panic("Can't create command line read event");\r |
| 1551 | \r |
| 1552 | if ((hCmdReadyEvent = CreateEvent(NULL, FALSE, FALSE, NULL)) == NULL)\r |
| 1553 | scp_panic("Can't create command line ready event");\r |
| 1554 | /* start up the command thread */\r |
| 1555 | if ((hCmdThread = CreateThread(NULL, 0, CmdThread, NULL, 0, &iCmdThreadID)) == NULL)\r |
| 1556 | scp_panic("Unable to create command line reading thread");\r |
| 1557 | }\r |
| 1558 | \r |
| 1559 | scp_reading = TRUE;\r |
| 1560 | \r |
| 1561 | SetEvent(hCmdReadEvent); /* let read thread get one line */\r |
| 1562 | WaitForSingleObject(hCmdReadyEvent, INFINITE); /* wait for read thread or GUI to respond */\r |
| 1563 | strncpy(ptr, cmdbuffer, MIN(size, sizeof(cmdbuffer))); /* copy line to caller's buffer */\r |
| 1564 | \r |
| 1565 | for (cptr = ptr; isspace(*cptr); cptr++) /* absorb spaces */\r |
| 1566 | ;\r |
| 1567 | \r |
| 1568 | if (scp_stuffed) { /* stuffed command needs to be echoed */\r |
| 1569 | printf("%s\n", cptr);\r |
| 1570 | if (sim_log) fprintf(sim_log, "%s\n", cptr);\r |
| 1571 | }\r |
| 1572 | \r |
| 1573 | return cptr;\r |
| 1574 | }\r |
| 1575 | \r |
| 1576 | /* stuff_cmd - force a command into the read_cmdline output buffer. Called asynchronously by GUI */\r |
| 1577 | \r |
| 1578 | void stuff_cmd (char *cmd)\r |
| 1579 | {\r |
| 1580 | strcpy(cmdbuffer, cmd); /* save the string */\r |
| 1581 | scp_stuffed = TRUE; /* note where it came from */\r |
| 1582 | scp_reading = FALSE;\r |
| 1583 | ResetEvent(hCmdReadEvent); /* clear read request event */\r |
| 1584 | SetEvent(hCmdReadyEvent); /* notify main thread a line is ready */\r |
| 1585 | }\r |
| 1586 | \r |
| 1587 | /* my_yield - process GUI messages. It's not apparent why stuff_and_wait would block,\r |
| 1588 | * since it sleeps in the GUI thread while scp runs in the main thread. However,\r |
| 1589 | * at the end of every command scp calls update_gui, which can result in messages\r |
| 1590 | * being sent to the GUI thread. So, the GUI thread has to process messages while\r |
| 1591 | * stuff_and_wait is waiting.\r |
| 1592 | */\r |
| 1593 | static void my_yield (void)\r |
| 1594 | {\r |
| 1595 | MSG msg;\r |
| 1596 | /* multitask */\r |
| 1597 | while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {\r |
| 1598 | TranslateMessage(&msg);\r |
| 1599 | DispatchMessage(&msg);\r |
| 1600 | }\r |
| 1601 | }\r |
| 1602 | \r |
| 1603 | /* stuff_and_wait -- stuff a command and wait for the emulator to process the command\r |
| 1604 | * and come back to prompt for another\r |
| 1605 | */\r |
| 1606 | \r |
| 1607 | t_bool stuff_and_wait (char *cmd, int timeout, int delay)\r |
| 1608 | {\r |
| 1609 | scp_reading = FALSE;\r |
| 1610 | \r |
| 1611 | stuff_cmd(cmd);\r |
| 1612 | \r |
| 1613 | while (! scp_reading) {\r |
| 1614 | if (timeout < 0)\r |
| 1615 | return FALSE;\r |
| 1616 | \r |
| 1617 | my_yield();\r |
| 1618 | if (scp_reading)\r |
| 1619 | break;\r |
| 1620 | \r |
| 1621 | Sleep(50);\r |
| 1622 | if (timeout)\r |
| 1623 | if ((timeout -= 50) <= 0)\r |
| 1624 | timeout = -1;\r |
| 1625 | \r |
| 1626 | my_yield();\r |
| 1627 | }\r |
| 1628 | \r |
| 1629 | if (delay)\r |
| 1630 | Sleep(delay);\r |
| 1631 | \r |
| 1632 | return TRUE;\r |
| 1633 | }\r |
| 1634 | \r |
| 1635 | /* remark_cmd - print a remark from inside a command processor. This routine takes\r |
| 1636 | * into account the possiblity that the command might have been stuffed, in which\r |
| 1637 | * case the sim> prompt needs to be reprinted.\r |
| 1638 | */\r |
| 1639 | \r |
| 1640 | void remark_cmd (char *remark)\r |
| 1641 | {\r |
| 1642 | if (scp_reading) {\r |
| 1643 | putchar('\n');\r |
| 1644 | if (sim_log) putc('\n', sim_log);\r |
| 1645 | }\r |
| 1646 | \r |
| 1647 | printf("%s\n", remark);\r |
| 1648 | if (sim_log) fprintf(sim_log, "%s\n", remark);\r |
| 1649 | \r |
| 1650 | if (scp_reading) {\r |
| 1651 | printf("sim> ");\r |
| 1652 | if (sim_log) fprintf(sim_log, "sim> ");\r |
| 1653 | }\r |
| 1654 | }\r |
| 1655 | \r |
| 1656 | #endif /* _WIN32 defined */\r |
| 1657 | #endif /* GUI_SUPPORT defined */\r |