First Commit of my working state
[simh.git] / Ibm1130 / utils / viewdeck.mak
1 # Microsoft Visual C++ Generated NMAKE File, Format Version 2.00
2 # ** DO NOT EDIT **
3
4 # TARGTYPE "Win32 (x86) Console Application" 0x0103
5
6 !IF "$(CFG)" == ""
7 CFG=Win32 Debug
8 !MESSAGE No configuration specified. Defaulting to Win32 Debug.
9 !ENDIF
10
11 !IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug"
12 !MESSAGE Invalid configuration "$(CFG)" specified.
13 !MESSAGE You can specify a configuration when running NMAKE on this makefile
14 !MESSAGE by defining the macro CFG on the command line. For example:
15 !MESSAGE
16 !MESSAGE NMAKE /f "viewdeck.mak" CFG="Win32 Debug"
17 !MESSAGE
18 !MESSAGE Possible choices for configuration are:
19 !MESSAGE
20 !MESSAGE "Win32 Release" (based on "Win32 (x86) Console Application")
21 !MESSAGE "Win32 Debug" (based on "Win32 (x86) Console Application")
22 !MESSAGE
23 !ERROR An invalid configuration is specified.
24 !ENDIF
25
26 ################################################################################
27 # Begin Project
28 # PROP Target_Last_Scanned "Win32 Debug"
29 CPP=cl.exe
30 RSC=rc.exe
31
32 !IF "$(CFG)" == "Win32 Release"
33
34 # PROP BASE Use_MFC 0
35 # PROP BASE Use_Debug_Libraries 0
36 # PROP BASE Output_Dir "WinRel"
37 # PROP BASE Intermediate_Dir "WinRel"
38 # PROP Use_MFC 0
39 # PROP Use_Debug_Libraries 0
40 # PROP Output_Dir "WinRel"
41 # PROP Intermediate_Dir "WinRel"
42 OUTDIR=.\WinRel
43 INTDIR=.\WinRel
44
45 ALL : $(OUTDIR)/viewdeck.exe $(OUTDIR)/viewdeck.bsc
46
47 $(OUTDIR) :
48 if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
49
50 # ADD BASE CPP /nologo /W3 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c
51 # ADD CPP /nologo /W3 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c
52 CPP_PROJ=/nologo /W3 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE"\
53 /FR$(INTDIR)/ /Fp$(OUTDIR)/"viewdeck.pch" /Fo$(INTDIR)/ /c
54 CPP_OBJS=.\WinRel/
55 # ADD BASE RSC /l 0x409 /d "NDEBUG"
56 # ADD RSC /l 0x409 /d "NDEBUG"
57 BSC32=bscmake.exe
58 # ADD BASE BSC32 /nologo
59 # ADD BSC32 /nologo
60 BSC32_FLAGS=/nologo /o$(OUTDIR)/"viewdeck.bsc"
61 BSC32_SBRS= \
62 $(INTDIR)/viewdeck.sbr \
63 $(INTDIR)/util_io.sbr
64
65 $(OUTDIR)/viewdeck.bsc : $(OUTDIR) $(BSC32_SBRS)
66 $(BSC32) @<<
67 $(BSC32_FLAGS) $(BSC32_SBRS)
68 <<
69
70 LINK32=link.exe
71 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NOLOGO /SUBSYSTEM:console /MACHINE:I386
72 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib /NOLOGO /SUBSYSTEM:console /MACHINE:I386
73 LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
74 advapi32.lib /NOLOGO /SUBSYSTEM:console /INCREMENTAL:no\
75 /PDB:$(OUTDIR)/"viewdeck.pdb" /MACHINE:I386 /OUT:$(OUTDIR)/"viewdeck.exe"
76 DEF_FILE=
77 LINK32_OBJS= \
78 $(INTDIR)/viewdeck.obj \
79 $(INTDIR)/util_io.obj
80
81 $(OUTDIR)/viewdeck.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS)
82 $(LINK32) @<<
83 $(LINK32_FLAGS) $(LINK32_OBJS)
84 <<
85
86 !ELSEIF "$(CFG)" == "Win32 Debug"
87
88 # PROP BASE Use_MFC 0
89 # PROP BASE Use_Debug_Libraries 1
90 # PROP BASE Output_Dir "WinDebug"
91 # PROP BASE Intermediate_Dir "WinDebug"
92 # PROP Use_MFC 0
93 # PROP Use_Debug_Libraries 1
94 # PROP Output_Dir "WinDebug"
95 # PROP Intermediate_Dir "WinDebug"
96 OUTDIR=.\WinDebug
97 INTDIR=.\WinDebug
98
99 ALL : $(OUTDIR)/viewdeck.exe $(OUTDIR)/viewdeck.bsc
100
101 $(OUTDIR) :
102 if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
103
104 # ADD BASE CPP /nologo /W3 /GX /Zi /YX /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c
105 # ADD CPP /nologo /W3 /GX /Zi /YX /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c
106 CPP_PROJ=/nologo /W3 /GX /Zi /YX /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE"\
107 /FR$(INTDIR)/ /Fp$(OUTDIR)/"viewdeck.pch" /Fo$(INTDIR)/\
108 /Fd$(OUTDIR)/"viewdeck.pdb" /c
109 CPP_OBJS=.\WinDebug/
110 # ADD BASE RSC /l 0x409 /d "_DEBUG"
111 # ADD RSC /l 0x409 /d "_DEBUG"
112 BSC32=bscmake.exe
113 # ADD BASE BSC32 /nologo
114 # ADD BSC32 /nologo
115 BSC32_FLAGS=/nologo /o$(OUTDIR)/"viewdeck.bsc"
116 BSC32_SBRS= \
117 $(INTDIR)/viewdeck.sbr \
118 $(INTDIR)/util_io.sbr
119
120 $(OUTDIR)/viewdeck.bsc : $(OUTDIR) $(BSC32_SBRS)
121 $(BSC32) @<<
122 $(BSC32_FLAGS) $(BSC32_SBRS)
123 <<
124
125 LINK32=link.exe
126 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386
127 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386
128 LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
129 advapi32.lib /NOLOGO /SUBSYSTEM:console /INCREMENTAL:yes\
130 /PDB:$(OUTDIR)/"viewdeck.pdb" /DEBUG /MACHINE:I386\
131 /OUT:$(OUTDIR)/"viewdeck.exe"
132 DEF_FILE=
133 LINK32_OBJS= \
134 $(INTDIR)/viewdeck.obj \
135 $(INTDIR)/util_io.obj
136
137 $(OUTDIR)/viewdeck.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS)
138 $(LINK32) @<<
139 $(LINK32_FLAGS) $(LINK32_OBJS)
140 <<
141
142 !ENDIF
143
144 .c{$(CPP_OBJS)}.obj:
145 $(CPP) $(CPP_PROJ) $<
146
147 .cpp{$(CPP_OBJS)}.obj:
148 $(CPP) $(CPP_PROJ) $<
149
150 .cxx{$(CPP_OBJS)}.obj:
151 $(CPP) $(CPP_PROJ) $<
152
153 ################################################################################
154 # Begin Group "Source Files"
155
156 ################################################################################
157 # Begin Source File
158
159 SOURCE=.\viewdeck.c
160
161 $(INTDIR)/viewdeck.obj : $(SOURCE) $(INTDIR)
162
163 # End Source File
164 ################################################################################
165 # Begin Source File
166
167 SOURCE=.\util_io.c
168 DEP_UTIL_=\
169 .\util_io.h
170
171 $(INTDIR)/util_io.obj : $(SOURCE) $(DEP_UTIL_) $(INTDIR)
172
173 # End Source File
174 # End Group
175 # End Project
176 ################################################################################